It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
February 9, 2020, 03:26 PM
https://lesterbanks.com/2020/02/working-with-arnol...
Arvid Schneider shows how to create Arnold shader setups for Lego Brick models using in Maya. If you are getting into Arnold or need a refresher, this new tutorial from Arvid Schneider can help. Arvid’s
February 9, 2020, 03:25 PM
https://lesterbanks.com/2020/02/how-to-create-outl...
Ilir Beqiri shares a technique to outline type in After Effects using expressions. If you don’t have an outline in your font family, there are ways to create an outline type still. You can convert
February 4, 2020, 02:04 PM
https://lesterbanks.com/2020/02/getting-started-wi...
Arvid Schneider covers the basics for working with Arnold’s Surface Shader in Maya. Arnold’s Standard Surface shader is a versatile monolithic-style physical shader that works well for most materials. If you are getting into Arnold,
February 4, 2020, 02:04 PM
https://lesterbanks.com/2020/02/how-to-make-a-sci-...
Contrafibbularities shares more tips for working with MOI3D to create a Sci-Fi Component. Wolfgang Rode adds to his MOI3D tips and workflow for Cinema 4D users with a new tutorial that shows how to create
February 4, 2020, 02:03 PM
https://www.skwigly.co.uk/pixars-onward-nordic-ani...
The Anima Festival is set to open its doors on February 21 at Flagey, with the preview screening of Anca Damian’s feature Marona’s Fantastic Tale, in the presence of the director and the Belgian film crew.
February 3, 2020, 01:30 PM
https://lesterbanks.com/2020/02/create-a-dynamics-...
Motion Boutique shows how to use Newton, connect layers, and Pastiche and DUIK to create a dynamics-driven snow globe animation. Motion Boutique posts a tutorial showing how to take an illustration of a snow globe
February 3, 2020, 01:30 PM
https://lesterbanks.com/2020/02/how-to-create-a-mo...
Mateusz Matejczyk shows how to create an auto-spin expression in Maya that works better when you change attributes over time. Likely one of the first expressions people learn in Maya is to create an auto-spin. It’s
January 27, 2020, 08:32 PM
http://www.cgchannel.com/2020/01/discover-producti...
The Gnomon Workshop has released nCloth for Production, a complete guide to using Maya’s nCloth toolset to simulate clothing, recorded by Method Studios lead creature FX TD Rohit Jain.
January 26, 2020, 03:22 PM
https://postperspective.com/fxhomes-hitfilm-expres...
FXhome has a new “Pay What You Want” good-will program inspired by the HitFilm Express community’s requests to be able to help pay for development of the historically free video editing and VFX software. Pay What You Want gives users the option to contribute financially, ensuring that those funds will be allocated for future development and improvements to HitFilm. Continue reading → January 24, 2020 The post FXhome’s HitFilm Express 14, ‘Pay What You Want’ option appeared fi...
January 23, 2020, 02:00 PM
https://www.creativebloq.com/news/real-life-render...
The cool thing about animation is that while the elements of a story may feel familiar – perhaps the characters are human, and live in the sort of houses we recognise – the animated format allows us to suspend our disbelief. Things happen in cartoons that wouldn't happen in real life. And largely, as an audience, we'll happily accept that.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.