To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Why FX Technical Directors Have the Coolest Job

October 1, 2019, 12:56 PM

https://www.allanmckay.com/211/

Welcome to Episode 211! This is something I’m really passionate about: Why I think that being FX Technical Director is the coolest job in the world! I’m really excited about this one. I am excited about being an FX Technical Director...

Foundry releases Nuke’s next series 12

October 1, 2019, 09:18 AM

https://www.aotg.com/foundry-releases-nukes-next-series-12/

Foundry, the leading developer of creative software for the digital design, media and entertainment industries, today announces the release of Nuke 12.0.

#vfx#post production#nuke#nuke 12
Goro Fujita’s advice for storytelling in VR

September 28, 2019, 05:01 PM

https://beforesandafters.com/2019/09/28/goro-fujit...

Have you tried out Quill? It’s the painting and animation tool developed by Oculus VR. Until this week, I hadn’t quite got my head completely around how design and animation in VR space was done.

Foundry Releases Nuke 12

September 28, 2019, 05:01 PM

https://www.studiodaily.com/2019/09/foundry-releas...

Foundry today released Nuke 12.0, an update that it said would optimize UI interactivity and performance across Nuke Studio, NukeX, and Hiero. Among the new features are the integration of Cara VR’s GPU-accelerated camera-solving, stitching and correction tools for 360 workflow. That will enable VR headset support across the Nuke product family, Foundry said. General […] The post Foundry Releases Nuke 12 appeared first on Studio Daily.

Oculus Media Studio: a new sharing content tool fo

September 27, 2019, 07:17 PM

https://www.provideocoalition.com/oculus-media-stu...

Creators of Virtual Reality content have different needs than creators of other content, including 360 video, so Oculus created the Oculus Media Studio, to help creators share their stories with the world.

VES & Autodesk Launch Initiative to Spotlight Dive

September 27, 2019, 07:17 PM

https://www.animationmagazine.net/people/ves-autod...

The Visual Effects Society (VES), the industry’s professional global honorary society, announced the launch of Ask Me Anything: VFX Pros Tell All, a dynamic new initiative created in partnership with Autodesk, worldwide leaders in 3D design, engineering and entertainment software. The yearlong initiative will shine a light on diversity in visual effects with a lineup of talks with successful visual effects professionals from different backgrounds – and a new platform for inspired storytellin...

Using VFX to turn back time for Downton Abbey film

September 27, 2019, 12:51 PM

https://postperspective.com/using-vfx-to-turn-back...

The feature film Downton Abbey is a continuation of the popular TV series, which followed the lives of the aristocratic Crawley family and their domestic help. Created by Julian Fellowes, the film is based in 1927, one year after the show’s final episode, bringing with it the exciting announcement of a royal visit to Downton from King George V and Queen Mary. Continue reading → September 26, 2019 The post Using VFX to turn back time for Downton Abbey film appeared first on postPerspective.

How Ad Astra VFX Team Tackled the Rover Battle

September 27, 2019, 12:50 PM

https://www.indiewire.com/2019/09/ad-astra-vfx-moo...

James Gray (“Lost City of Z”) isn’t accustomed to directing action scenes, but he made sure that his thrilling “Ad Astra” Rover battle on the moon, with astronaut Brad Pitt being pursued and attacked by pirates, was unconventional. “In some weird way, it was shot on location,” Gray said.

CARNIVAL ROW: Matt Glover - VFX Supervisor

September 26, 2019, 04:04 PM

https://www.artofvfx.com/carnival-row-matt-glover-...

After explaining the work of Mr. X on SCARY STORIES TO TELL IN THE DARK, Matt Glover is back to tell us about his work on CARNIVAL ROW.

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