To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

The Beeping, Gargling History of Gamings Most Icon

September 9, 2018, 04:46 PM

http://designingsound.org/2018/09/09/the-beeping-g...

screenshot from “The Psychology Behind Video Game Sounds (1972-1998), wired.com  Cool overview of the history of game sound design and psychoacoustics. With insight from senior audio director at Blizzard Entertainment Russell Brower, the article plunges the depths of vintage 8bit and 16bit games and their sound design. The “dying” sound in ‘Space Invaders’ and the […]

HOW TO ASSIST ON AVID AND PREMIERE PRO

September 9, 2018, 12:10 PM

https://www.screeneditors.com.au/how-to-assist-on-...

The ultimate course! The ASE is running a course in conjunction with Sydney TAFE Film and TV section to help you understand the basics of assisting, running through the same tasks on our two most popular professional editing platforms: Avid and Premiere Pro You may be a budding Assistant, or an Editor who has to be […]

Sound & Picture: Crafting the Sound of The Handmai

September 9, 2018, 12:09 PM

http://designingsound.org/2018/09/08/soundpicture-...

Canadian Supervising Sound Editor Jane Tattersall discusses the aspects and creative considerations for determining the sonic approach to the award-winning Hulu original series. With the approach of the 2018 Primetime Creative Emmy Awards, a look back at this detailed article provides may provide some context for the sound of the series, especially considering the nomination […]

A.I. Gigapixel receives update and new resizing mo

September 9, 2018, 12:09 PM

https://www.provideocoalition.com/a-i-gigapixel-re...

The image resizer A.I. Gigapixel, from Topaz Labs, received a new update, featuring additional options for image enhancement, 3 sets of new Artificial Intelligence models and other features.

Creating a Face Rig for a Character in After Effec

September 8, 2018, 04:17 PM

https://lesterbanks.com/2018/09/creating-a-face-ri...

Alice Markham Shows How to Create a Face Rig in After Effects With Some Handy 3rd-Party Tools. Other than puppet pins and parenting, After Effects sadly has no other tools for rigging characters. Rigging tools

Compositing Theory, The Numbers Behind Blend Modes

September 8, 2018, 04:17 PM

https://lesterbanks.com/2018/09/compositing-theory...

Simon Ubsdell Explains the Theory and Math Behind Blend Modes, Essential for Compositing Basics. Working with any type of graphics on the computer, we inevitably use blend modes every day without even giving it a

DIT: Maintaining order on set

September 8, 2018, 06:21 AM

https://postperspective.com/dit-maintaining-order-...

By Karen Moltenbrey The DIT, or digital imaging technician, can best be described as that important link between on-set photography and post production. Part of the camera crew, the DIT works with the cinematographer and post production on the workflow, camera settings, signal integrity and image acquisition. Much more than a data wrangler, Continue reading → September 7, 2018 The post DIT: Maintaining order on set appeared first on Randi Altman's postPerspective.

Make an Octave Effect - Pro Tools

September 8, 2018, 06:21 AM

https://www.pro-tools-expert.com/home-page/2018/08...

In this premium video tutorial, Pro Tools Expert team member Julian Rodgers explores one of the most overlooked plug-ins among the stock Pro Tools plug-ins - Recti-fi.

Tonebenders Podcast - Joseph Fraioli

September 8, 2018, 06:20 AM

https://www.aotg.com/tonebenders-podcast-joseph-fraioli/

We talk with Joseph Fraioli about his work on the new science fiction film "Kin" by directors Jonathan and Josh Baker. Joseph tells us about how he created an alien language and the sounds of the mysterious gun at the heart of the film. He also discusses how he uses modular synths in his sound design and how he worked with a sound team spread out between New York, Los Angeles, Toronto and Scotland.

Spitfire Audio releases versatile orchestral libra

September 7, 2018, 12:46 PM

http://www.postmagazine.com/Press-Center/Daily-New...

LONDON — Spitfire Audio (https://www.spitfireaudio.com) has released Spitfire Studio Strings, the first release in an all-new orchestral library range that was recorded in AIR Studios’ Studio 1. The library is designed to work on a wide range of productions, from passionate period dramas to modern Scandi noir, as well as on quirky indie projects, epic film and game scores.

© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.