To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

RED Digital Cinema Showcasing DSMC2 Cameras At IBC

August 30, 2018, 07:46 PM

https://www.aotg.com/red-digital-cinema-showcasing-dsmc2-cameras-at-ibc/

RED Digital Cinema will showcase its DSMC2™ camera line-up at IBC in Amsterdam from September 14 - 17.

#red#cameras#red digital cinema#ibc 2018#dsmc2
How 2D Tools Let You Go 3D

August 30, 2018, 04:13 PM

https://www.cartoonbrew.com/tools/how-2d-tools-let...

The debate about 2d versus 3d animation is becoming increasingly irrelevant as more artists use an integrated 2d/3d approach thanks to the new generation of powerful animation tools.

How to Use SOuP Solver and Group Nodes for Motion

August 30, 2018, 12:14 PM

https://lesterbanks.com/2018/08/soup-solver-group-...

Jeremy Raven Shows How to Create Complex Motion Graphics Effects With SOuP Solver Nodes. Maya’s motion graphics toolkit MASH opened up whole new ways to work and create the type of systems so often seen

Cinefex Spotlight

August 30, 2018, 12:14 PM

http://fxrant.blogspot.com/2018/08/cinefex-spotlig...

I was profiled by my favorite visual effects magazine Cinefex for their Spotlight series. I'm really proud of the things that I said.

Podcast: I Was On Reconcilable Differences

August 30, 2018, 12:14 PM

http://fxrant.blogspot.com/2018/08/podcast-i-was-o...

I joined my friends Merlin Mann and John Siracusa for a special episode of their podcast, Reconcilable Differences. It's a very special "Members Only" episode, available to Relay FM subscribers.

Magnatude Facilities Deploys EditShare EFS & Flow

August 30, 2018, 11:03 AM

https://www.editshare.com/news/pr-magnatude

EditShare® a technology leader in intelligent scale-out storage, AQC and media management solutions, announced today that Cape Town, South Africa-based Magnatude Facilities, a division of Okuhle Media Group, has selected an XStream EFS 300 scale out storage platform, EFS 40NL nearline storage nodes and Flow media asset management to overhaul their media entire workflow.

#post production#editshare#shared storage#media asset management
Creating Fluidity with Music Editing: An Interview

August 30, 2018, 09:41 AM

http://designingsound.org/2018/08/30/creating-flui...

Jim Harrison is an award-winning music editor, whose credits comprise The Greatest Showman, The Jungle Book, Houdini, Ice Age: Collision Course, Harry Potter and the Chamber of Secrets, Purple Rain and many more. In this interview Jim talks to us about the music editing process between pop and classical music for The Greatest Showman, as […]

How to Apply Zbrush Sculpted Blend Shapes to a May

August 30, 2018, 09:41 AM

https://lesterbanks.com/2018/08/zbrush-sculpted-bl...

Damon Lavenski Walks Through Steps to Work With Sculpted Blend Shapes from Zbrush to Maya. A lot of effort has pushed Maya’s Blend Shape workflow and sculpting tools towards new heights for character artists and

postPerspective Impact Award winners from SIGGRAPH

August 30, 2018, 09:41 AM

https://postperspective.com/postperspective-impact...

Once again, postPerspective has conducted its Impact Awards, this time at SIGGRAPH 2018 in Vancouver. Seeking to recognize debut products with real-world applications, the postPerspective Impact Awards are voted on by an anonymous judging body made up of respected industry artists and professionals. The awards honor innovative products and technologies for the visual effects, Continue reading → August 30, 2018 The post postPerspective Impact Award winners from SIGGRAPH 2018 appeared fir...

© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.