To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Pro Tools Tip - Edit Faster. Zoom Your MIDI

August 29, 2018, 07:09 AM

https://www.pro-tools-expert.com/home-page/2018/08...

In this free video tutorial, Pro Tools Expert team member Julian Rodgers demonstrates a handy shortcut which zooms your MIDI to fit the editor.

ARE YOU HUMAN TOO? (NEODO INGANINI): VFX Breakdown

August 29, 2018, 07:09 AM

http://www.artofvfx.com/are-you-human-too-neodo-in...

Have a look at the work of Macrograph on ARE YOU HUMAN TOO? (NEODO INGANINI)...

Soundly Releases Version 2.5

August 29, 2018, 07:08 AM

https://www.pro-tools-expert.com/home-page/2018/8/...

I have been using Soundly since it was in beta as my sound effects management software and I even made Soundly my Team Find Of The Year for 2016. Since then, the Soundly team have been working hard to make Soundly better and they have now released Soundly V2.5.

8K Red Raw Workflow Is Getting Accelerated via Nvi

August 28, 2018, 06:25 PM

http://www.studiodaily.com/2018/08/8k-red-raw-work...

Coming soon to an NLE near you: real-time 8K Redcode Raw workflow on a single-CPU, single-GPU desktop workstation. At SIGGRAPH this month, most of the news around Nvidia’s Turing GPU architecture had to do with AI-driven advances that promised to make ray-traced rendering faster, and more interactive than ever before for applications in VFX and animation, […] The post 8K Red Raw Workflow Is Getting Accelerated via Nvidia CUDA-Based GPUs appeared first on Studio Daily.

What’s New and Coming in Octane 4

August 28, 2018, 06:25 PM

https://lesterbanks.com/2018/08/new-coming-octane-...

Rohan Dalvi Shows Off Some of the New Features Coming With Octane 4. Octane 4 has users excited for the OTOY’s GPU renderer’s release. The latest beta shows a robust new feature set and looks

NUGEN Post Bundle Giveaway

August 28, 2018, 06:24 PM

https://soundandpicture.com/2018/08/pro-sound-effe...

Brooklyn, NY — Pro Sound Effects® (PSE), the next level sound effects library company, has partnered with NUGEN Audio to launch the NUGEN Post Bundle Giveaway. Valued at over $2,000, the NUGEN Post Bundle delivers 11 must-have audio plug-ins that are crucial to delivering industry standard quality sound for broadcast, film and game production.

Create Easy Swarm Intelligence With Houdini

August 28, 2018, 09:26 AM

https://lesterbanks.com/2018/08/swarm-intelligence...

Junichiro Horikawa Shows How to Create Swarm Intelligence for Flocking Simulations Using SideFX Houdini. Much of the algorithms to reproduce nature already exists and can easily be found on the internet. Quite often, Junichiro Horikawa’s

Substance Painter to Maya Redshift and Arnold Work

August 28, 2018, 09:25 AM

https://lesterbanks.com/2018/08/substance-painter-...

Christophe Desse Shares Ways to Get Substance Painter Over to Redshift and Arnold Shaders in Maya. You have a spectacularly painted asset that you’ve created with Substance Painter, and now comes the time to get

Octane Render Playlist for Cinema 4D

August 28, 2018, 09:25 AM

https://www.toolfarm.com/blog/entry/tutorials_cine...

David Ariew and Eyedesyn have a playlist, currently with 12 videos, that dive into Octane and Cinema 4D. The first is an overview video, then they cover topics like converting physical render scenes for Octane Render, creating a futuristic city using Octane Scatter, applying motion blur in Octane Scatter, and more.

© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.