To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Everything You Wanted To Know About Motion Trackin

July 11, 2019, 12:37 PM

https://lesterbanks.com/2019/07/everything-you-wan...

CGMatter covers all the fundamentals of motion tracking using Blender. Blender is a fantastic piece of software. Not only is it free and open-source, but it’s also a jack of all trades with some pretty

XgToolkit May Offer an Updated Groom UI for xGen

July 10, 2019, 12:19 PM

https://lesterbanks.com/2019/07/xgtoolkit-may-offe...

XgToolKit looks to bring an updated groom UI and workflow for Maya’s Xgen tools. Xgen is a Haigh-capacity instancing engine for Autodesk Maya, letting users work with scattering and grooming tools. Whether you need to

How to Use Houdini Vellum to Inflate Objects

July 9, 2019, 01:04 PM

https://lesterbanks.com/2019/07/how-to-use-houdini...

Mikael Pettersén shows how you can use Houdini Vellum to inflate objects with air quickly. Since around the release of Houdini 17, we’ve seen some impressive simulations that use the Vellum Solver. Houdini Vellum uses

Check out this ScreenSpace Pickable’s Plugin for

July 9, 2019, 09:34 AM

https://lesterbanks.com/2019/07/check-out-this-scr...

Eddie Hoyle posts a Maya plugin that lets you add pickable shapes as if they are attached to the Maya viewport. Picking or selecting controls is one thing that gets revisited for both technical artists,

How to Blend Fluids in C4D With Vertex Maps

July 8, 2019, 12:23 PM

https://lesterbanks.com/2019/07/how-to-blend-fluid...

Sam Winter offers a look into working with vertex maps to blend fluids and colors in Cinema 4D with Realflow. Work with Cinema 4D? There are plenty of fluid tools available for that DCC, each

Autodesk reveals SIGGRAPH plans

July 8, 2019, 06:33 AM

http://www.postmagazine.com/Press-Center/Daily-New...

LOS ANGELES — At the upcoming SIGGRAPH show, Autodesk will unveil the latest updates to its media and entertainment tools for artists working in VFX, animation, games and VR/AR. The SIGGRAPH 2019 conference is set to take place from July 28th throught August 1st at the Los Angeles Convention Center.

How to Build a Fake 3D Head Turn With Moho

July 7, 2019, 09:53 AM

https://lesterbanks.com/2019/07/how-to-build-a-fak...

Jeff Holland shows how to create a fake 3D head turn for a lego character using the tools in Moho Pro. One of the critical elements that animators need in a 2D rig is to

Insydium Releases New X-Particles to the Public

July 5, 2019, 12:36 PM

https://lesterbanks.com/2019/07/insydium-releases-...

Spline Growth, Splash, Sheeter, more particle-based Dynamics grace the new X-Particles release. The latest release of a new X-Particles hits the streets, a little earlier than planned. Some of the features we’ve seen in some

How to Easily Create Background Buildings Using Pa

July 4, 2019, 01:04 PM

https://lesterbanks.com/2019/07/how-to-easily-crea...

Mike Hermes shows how to make use of PaintFX to quickly create some background buildings. These days there are figuratively a million ways to create a cityscape in 3D. If you work with Maya, there

How to Create Draping Cloth in Cinema 4D

July 4, 2019, 10:33 AM

https://lesterbanks.com/2019/07/how-to-create-drap...

Pixelwolf shares how to create nice-looking draping cloth in Cinema 4D using dynamics. A lot of artists will have dedicated cloth tools for creating things like draping cloth on furniture, bedding, and other elements. One

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