To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

MAXON ACQUIRES REDSHIFT RENDERING TECHNOLOGIES

April 8, 2019, 11:42 AM

https://greyscalegorilla.com/2019/04/maxon-acquire...

MAXON takes a bold step in its acquisition of Redshift, one of the most popular third-party render engines for 3D artists and motion designers.

Captain Marvel's VFX Super Interview

April 8, 2019, 11:42 AM

https://www.artofvfx.com/captain-marvel-paul-butte...

In 2017, Paul Butterworth explained the work of Animal Logic on GUARDIANS OF THE GALAXY VOL. 2. He then worked on ALIEN: COVENANT.

Inside Game of Thrones: A Story in Visual Effects

April 8, 2019, 06:33 AM

http://www.studiodaily.com/2019/04/inside-game-thr...

HBO continues to run its victory lap around Westeros with this four-minute video celebrating the VFX prowess of the Game of Thrones team — discussed on screen by VFX producer Steve Kullback and VFX supervisor Joe Bauer — as the blockbuster show approaches its eighth and final season. The post Inside Game of Thrones: A Story in Visual Effects appeared first on Studio Daily.

Autodesk unveils Flame 2020

April 5, 2019, 11:01 AM

http://www.cgchannel.com/2019/04/autodesk-unveils-...

Autodesk has announced Flame 2020, the next update to its compositing and effects software, adding new machine-learning-based tools for extracting Z-depth maps and normal maps for human faces from footage.

Flame 2020: machine learning used to modify object

April 5, 2019, 11:01 AM

https://www.provideocoalition.com/flame-2020-machi...

With a series of new features tied to machine learning, Flame 2020 offers artists significant creative flexibility and performance boosts. The new version can be discovered at NAB 2019. Everywhere you look, two terms appear consistently: Artificial Intelligence and machine learning. They seem to be present in all modern software launched nowadays , and the... The post Flame 2020: machine learning used to modify objects in moving footage appeared first on ProVideo Coalition.

Meet The VFX Team Behind The Critically Acclaimed

April 5, 2019, 11:01 AM

https://www.productionhub.com/blog/post/meet-the-v...

The VFX team behind Showtime's hit series Escape at Dannemora, which swept up the best actress win at the Golden Globes, talked to ProductionHUB about their in-depth work recreating the places and events of one of the strangest jailbreaks in history.

Autodesk announces Flame 2020

April 5, 2019, 06:23 AM

http://www.postmagazine.com/Press-Center/Daily-New...

LAS VEGAS – Autodesk ( www.autodesk.com ) has announced Flame 2020, the latest release of the Flame family of integrated visual effects (VFX), color grading, look development and finishing system for artists. A new machine learning-powered feature set along with a host of new capabilities bring Flame artists significant creative flexibility and performance boosts. This latest update is being showcased during the 2019 NAB Show in a demo suite at the Renaissance Hotel.

Autodesk’s Flame 2020 features machine learning

April 4, 2019, 12:03 PM

https://postperspective.com/autodesks-flame-2020-f...

Autodesk’s new Flame 2020 offers a new machine-learning-powered feature set with a host of new capabilities for Flame artists working in VFX, color grading, look development or finishing. This latest update will be showcased at the upcoming NAB Show. Advancements in computer vision, photogrammetry and machine learning have made it possible to extract motion vectors, Continue reading → April 4, 2019 The post Autodesk’s Flame 2020 features machine learning tools appeared first on Rand...

Video: Machine learning with Digital Domain’s Do

April 4, 2019, 12:03 PM

https://postperspective.com/video-machine-learning...

Just prior to NAB, post Perspective’s Randi Altman caught up with Digital Domain’s senior director of software R&D, Doug Roble, to talk machine learning. Roble is on a panel on the Monday of NAB 2019 called “Influencers in AI: Companies Accelerating the Future” https://nab19.mapyourshow.com/8_0/sessions/session-details.cfm?ScheduleID=490. It’s being moderated by Google’s technical director for media, Continue reading → April 4, 2019 The post Video: Machine learning with Digi...

The Groundbreaking VFX of Game of Thrones

April 3, 2019, 01:55 PM

https://nofilmschool.com/game-of-thrones-vfx-break...

At the beginning of the Game of Thrones saga, the VFX was minimal. things were shot on sets, effects were practical, and there wasn't even that much CGI, but the deeper we got into the series the more the show relies on their VFX artists to contribute. It was once 600-800 shots a season has become the same amount per episode.

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