To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

The upgrade treadmill

October 3, 2021, 09:32 AM

https://www.provideocoalition.com/the-upgrade-trea...

Given the resources put into upgrading film and TV equipment in the last couple of decades, it’d be easy to assume that we were working toward some sort of goal. For a while, in the early 2000s, that was perhaps true, although we stopped calling that goal “film look” pretty quickly. The problem is, even [...]Read More...

Working With RGB Cavity in 3D Coat

October 2, 2021, 02:42 PM

https://lesterbanks.com/2021/10/working-with-rgb-c...

See how RGB Cavity maps in 3DC help with PBR painting and texturing. Since version 2021.53, the RGB cavity is the default calculation method to create cavity maps in 3CD. RGB Cavity maps are helpful for

DaVinci Resolve 17’s System Requirements

October 2, 2021, 02:42 PM

https://www.premiumbeat.com/blog/davinci-resolve-s...

Let's look at this major advancement in DaVinci Resolve, and tackle all the specs you need to know to work with it.

Review: Maono AU-WM820 wireless microphone system under US$100

October 2, 2021, 02:42 PM

https://www.provideocoalition.com/review-maono-au-...

Here is my review of the AU-WM820 wireless system. The kit includes a transmitter, receiver, charging cables and a windscreen for the transmitter’s built-in microphone. The official retail kit also includes a plugin lavalier which did not arrive with the special review unit I received. I am impressed at the ease of setup, connectivity and [...]Read More...

How to Make Responsive Auto-Scaling Elements in Ae

October 2, 2021, 02:42 PM

https://lesterbanks.com/2021/10/how-to-make-respon...

Creative Dojo shows how to create dynamic scaleable elements inside After Effects. How straightforward is auto-scaling and adjusting typography and text in Adobe After Effects? If you’ve ever wanted to have, type behave dynamically, automatically

Watch Houdini Play a DIY Modular Synth

October 1, 2021, 08:59 AM

https://lesterbanks.com/2021/09/watch-houdini-play...

Marcus Duprat shows off his home-built synthesizer and shows how Houdini can play it. Marcus Duprat is an Effects Technical Director who ended up making a DIY modular Synth. Realizing that he couldn’t play it very

How to Add a Geometry-Based Decal With Maya’s Wrap Tools

October 1, 2021, 08:59 AM

https://lesterbanks.com/2021/09/how-to-add-a-geome...

Alex Cheparev shows how you can add a geometry decal using Maya’s Shrink Wrap Tools. Labels and decals are one of those things that gets a lot of tutorial attention. While plenty of tutorials show

After Effects Roundup September 2021

October 1, 2021, 08:58 AM

https://www.provideocoalition.com/after-effects-ro...

Adobe MAX 2021 is planned for October 26-28, and is online and free again this year. Registration is open. Based on experience of past years, we can expected formal releases of current beta features, news on mergers, and perhaps announcements of newer features!     School of Motion posted a very nice discussion, Accelerating the [...]Read More...

Over the edge - what edge computing is going to mean for filmmakers

October 1, 2021, 08:58 AM

https://www.redsharknews.com/over-the-edge-what-ed...

Edge computing is a key technology for the future of cameras and filmmaking. But it's almost never explained in those terms. Here's what it is, and why it's so important.

How to Animate a Tree With MASH in Maya

September 30, 2021, 09:07 AM

https://lesterbanks.com/2021/09/how-to-animate-a-t...

SYIA Studios shows how you can use MASH in Maya to animate wind affecting a tree. While more than a few tools out there allow you to create and animate trees in Maya procedurally, you

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