To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

FingerWorks to Present Sports Broadcast Solution

March 20, 2019, 12:42 PM

https://www.aotg.com/fingerworks-to-present-sports-broadcast-solution/

Partnership Gives Sportscasters the Ability to Use Telestration, Graphics and Video Playback for a Complete Touchscreen System

#fingerworks#nab 2019
Arnold 5.3 wit Arnold GPU gives artists the freedo

March 20, 2019, 10:55 AM

https://www.provideocoalition.com/arnold-5-3-wit-a...

The new version of Autodesk’s Arnold introduces Arnold GPU in public beta, giving artists the chance to switch between rendering on the CPU and GPU with a single click without changing renderers.

Roper Technologies to acquire Foundry

March 20, 2019, 10:54 AM

http://www.postmagazine.com/Press-Center/Daily-New...

LONDON — Foundry has announced that it will be acquired by Roper Technologies, Inc., a diversified technology company and a constituent of the S&P 500, Fortune 1000, and the Russell 1000 indices. The transaction is expected to close in April 2019, subject to regulatory approval and customary closing conditions.

Allegorithmic previews Substance Painter 2019.1

March 20, 2019, 06:25 AM

http://www.cgchannel.com/2019/03/allegorithmic-pre...

Allegorithmic has announced the new features coming up in the next release of Substance Painter, its 3D texture painting software during its Substance Day event at GDC 2019.

Roper Technologies to Acquire Foundry in $544M Dea

March 20, 2019, 06:25 AM

https://www.awn.com/news/roper-technologies-acquir...

SARASOTA, FL -- Diversified technology company Roper Technologies has reached a definitive agreement to acquire CG content creation software developer Foundry in an all-cash transaction valued at roughly US$544 million (£410 million GBP).

ActionVFX Launches New Subscription Model — Acti

March 19, 2019, 12:26 PM

https://lesterbanks.com/2019/03/actionvfx-launches...

ActionVFX is unveiling ActionVFX Unlimited, a yearly subscription plan designed for businesses and educational organizations. Action VFX announces a new subscription model that offers access to the complete Action VFX library for one affordably yearly

SideFX's new PDG technology automates pipeline ta

March 15, 2019, 06:17 AM

http://www.postmagazine.com/Press-Center/Daily-New...

TORONTO — SideFX (http://sidefx.com) has released Procedural Dependency Graph (PDG) technology, which will be available in the upcoming release of Houdini 17.5 as a new Houdini operating context called TOPs (Task Operators) and as a standalone application called PilotPDG.

Alkemy X: A VFX guide to pilot season

March 15, 2019, 06:17 AM

https://postperspective.com/alkemy-x-a-vfx-guide-t...

Pilot season is an important time for visual effects companies that work in television. Pilots offer an opportunity to establish the look of key aspects of a show and, if the show gets picked up, present the potential of a long-term gig. But pilots also offer unique challenges. Time is always short and budgetary resources are often in shorter supply, Continue reading → March 14, 2019 The post Alkemy X: A VFX guide to pilot season appeared first on Randi Altman's postPerspective.

Chaos Group releases V-Ray Next for Rhino

March 14, 2019, 06:08 AM

http://www.cgchannel.com/2019/03/chaos-group-relea...

Chaos Group has released V-Ray Next for Rhino, the latest update to the edition of the renderer for Robert McNeel & Associates’ NURBS-based industrial modelling software.

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