To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Model, Rig & Animate a Low Poly Character With Ble

December 20, 2017, 12:45 PM

http://lesterbanks.com/2017/12/model-rig-animate-l...

Jayanam Posts a Look Into Modeling, Rigging and Animating a Walk Cycle for a Low Poly Character in Blender Matthias Pieroth from Jayanam Games shows us how to create a low poly character from start The Post Model, Rig & Animate a Low Poly Character With Blender originally appeared and published on %%BLOGLINK%,by lesterbanks

Meet the New Fragment Designer in Fracture FX

December 20, 2017, 12:44 PM

http://lesterbanks.com/2017/12/meet-new-fragment-d...

A New Feature in Fracture FX is a Fragment Designer, Letting You Create Unique Fracture Patterns Fracture FX 2.1 will be released soon, but in the meantime, you can check out a new feature that The Post Meet the New Fragment Designer in Fracture FX originally appeared and published on %%BLOGLINK%,by lesterbanks

How to Animate Text in After Effects

December 20, 2017, 08:16 AM

https://www.enchanted.media/how-to-animate-text-af...

These short video tutorials are especially for beginners and utilize only the built-in After effects tools – explaining each process in detail. They cover glitch effects, wiggling text and hand drawn text techniques.

#after effects#tutorial#effects#titles#motion graphics#animation#how to#expressions#short#beginner#text#easy#simple#quick#glitch#wiggle
Mapping Sound to Color

December 20, 2017, 05:31 AM

http://designingsound.org/2017/12/mapping-sound-to...

For this month’s topic of Spectrum, I decided to take the word literally, as applied to color, and consider its relationship to sound. The impetus for this decision was a conversation I had with a co-worker, the late sound designer Stillwind Borenstein, about thirteen years ago. He explained an interest that, since both sound and […]

KORKUNOV: VFX Breakdown by UPP

December 20, 2017, 05:31 AM

http://www.artofvfx.com/korkunov-vfx-breakdown-by-...

Check out this VFX Breakdown by UPP about their work on this commercial for KORKUNOV...

10 Second Technique: Tips to Improve Your Sound De

December 20, 2017, 05:31 AM

https://www.asoundeffect.com/10-second-sound-desig...

Want to improve your sound design skills? Here, sound designer Barney Oram shares his 10-second technique; a simple approach he's been successfully using for years to hone his skills...

How to Create a Low Poly Tree

December 20, 2017, 05:31 AM

https://design.tutsplus.com/tutorials/how-to-creat...

Follow this tutorial step-by-step to create a low poly tree model that you can use in video games, graphic design and illustration projects whilst learning Cinema 4D quickly...

5 Ways to Use the Macguffins

December 20, 2017, 05:30 AM

https://nofilmschool.com/2017/12/5-ways-use-macguf...

MacGuffins are everywhere in cinema, from the holy grail in Indiana Jones to the One Ring in The Lord of the Rings. However, not all films make good use of the power of these plot devices, namely action and superhero films. In this video essay, Sage Hyden of Just Write explores how these films oversimplify their narratives by making MacGuffins the focal point of the entire plot. Not only that, but he suggests five ways to use them so they serve your story rather than the other way around.

The Master of Color Manipulation

December 19, 2017, 06:44 PM

http://www.creativeimpatience.com/the-master-of-co...

I learnt image color correction in several stages. First was of course playing in RGB with scanned pictures. I used shareware Paint Shop Pro back in those days, which at some point was acquired by Corel. And it was cool, levels – or actually auto-levels – was all the buzz, … see more →

UPDATE | Trapcode Suite 14.0.4

December 19, 2017, 06:44 PM

http://feeds.redgiantsoftware.com/~r/redroomblog/~...

Hey folks - today we are releasing Trapcode Suite 14.0.4 - a free update to the tools in the current version of Trapcode suite (v14). Here’s what’s new: The post UPDATE | Trapcode Suite 14.0.4 appeared first on Red Giant.

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