It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
December 7, 2017, 05:44 AM
http://alex4d.com/notes/item/autoreconform-for-mor...
In many video editing workflows, assistant have the thankless task of making special versions of timelines that generate files for others in postproduction. A special timeline for VFX people. A special timeline for colour. A special timeline for exporting for broadcast. A special timeline for audio. Transferring timelines to other departments is called ‘doing turnovers.’ Final Cut Pro X is the professional video editing application that automates the most turnovers. It seems that Appl...
December 7, 2017, 05:41 AM
https://www.aotg.com/episode-207-william-hoy-ace-the-war-of-the-planet-of-the-apes/
Gordon Burkell sits down with William Hoy ACE, to discuss the editing of War of the Planet of the Apes.
#editor#editing#film#film editing#television#movies#the cutting room#war of the planet of the apes#william hoyDecember 6, 2017, 06:22 PM
https://www.aotg.com/norman-hollyn-ace-favorite-media-composer-fea/
Norman Hollyn has been described as a “media expert,” a reference to his experience in both the old and new media worlds. He is a long-time film, television and music editor (Heathers, The Cotton Club, and Oliver Stone’s Wild Palms) who is an Associate Professor and Head of the Editing Track in the University of Southern California’s School of Cinematic Arts.
December 6, 2017, 12:38 PM
https://www.aotg.com/norman-hollyn-ace-advice-for-young-editors/
Norman Hollyn has been described as a “media expert,” a reference to his experience in both the old and new media worlds. He is a long-time film, television and music editor (Heathers, The Cotton Club, and Oliver Stone’s Wild Palms) who is an Associate Professor and Head of the Editing Track in the University of Southern California’s School of Cinematic Arts.
December 6, 2017, 12:38 PM
http://lesterbanks.com/2017/12/roll-it-can-roll-sh...
New Roll It! Offers an Easy Way to Turn Any Mask or Shape in After Effects, No Matter How Complex You may have already seen a sneak peek at what Roll-It! can do, or maybe The Post Now You Can Roll Any Shape in After Effects With Roll It originally appeared and published on %%BLOGLINK%,by lesterbanks
December 6, 2017, 12:37 PM
http://renderplease.com/post/168259011575
December 6, 2017, 12:37 PM
http://designingsound.org/2017/12/rayman-fun-sound...
Released in 2011 and 2013 (up until the recent Switch release), Rayman Origins and Legends were welcoming returns to the platforming genre for the armless hero, powered by Ubisoft’s own 2D engine, the magical UbiArt Framework. Sound-wise, while the crazy and catchy tunes wrote by Christophe Héral received numerous well-deserved praise among the years, I […]
December 6, 2017, 12:37 PM
http://postperspective.com/review-red-giant-trapco...
By Brady Betzel Every year we get multiple updates to Red Giant’s Adobe After Effects plug-in behemoth, Trapcode Suite. The 14th update to the Trapcode suite is small but powerful and brings significant updates to Version 3 of Trapcode as well as Form (Trapcode Form 3 is a particle system generator much like Particular, Continue reading → December 6, 2017 The post Review: Red Giant Trapcode Suite 14 appeared first on Randi Altman's postPerspective.
December 6, 2017, 09:02 AM
http://www.studiodaily.com/2017/12/nick-characters...
Aardman Nathan Love envisioned animated characters from SpongeBob SquarePants, Henry Danger and The Thundermans as Rankin/Bass-style stop-motion figures animated on the twos (every other frame is repeated) in this all-CG series of holiday-themed promos. CREDITS For Nickelodeon: SVP Art + Design: Michael Waldron SVP Creative Promotions: Tony Maxwell VP Animation + Motion Graphics: Kurt Hartman […] The post Nick Characters Go CG in Winter Refresh appeared first on Studio Daily.
December 6, 2017, 09:02 AM
http://saeditores.org/Novedades/CAPIT-anuncio-las-...
La Cámara Argentina de Productoras Independientes de Televisión (CAPIT) dio a conocer las nominaciones para los Premios Tato a la excelencia televisiva, que galardonan lo más distinguido de la televisión argentina emitido durante 2017.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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