To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

ToolChefs’ Release Atoms Crowd, an Easy Crowd Si

October 20, 2017, 09:13 AM

http://lesterbanks.com/2017/10/atoms-crowd-easy-cr...

Atoms Crowd Lets Anyone Create Complex Crowd Simulation With Maya or Side FX Houdini The ToolChefs release Atoms Crowd, a new framework designed for crowd simulations for the visual effects and animation industries. Atoms is The Post ToolChefs’ Release Atoms Crowd, an Easy Crowd Simulation Tool originally appeared and published on %%BLOGLINK%,by lesterbanks

BLADE RUNNER 2049: Richard Clegg - VFX Supervisor

October 20, 2017, 09:13 AM

http://www.artofvfx.com/blade-runner-2049-richard-...

Richard Clegg began his career in visual effects in 2007 at MPC. He has worked on many projects such as CLASH OF THE TITANS, CINDERELLA, TERMINATOR GENISYS or PIRATES OF THE CARIBBEAN: DEAD MEN TELL NO TALES.

Frame.io and Pond5 Join Forces

October 20, 2017, 08:27 AM

https://www.aotg.com/frame-io-and-pond5-join-forces/

New partnership integrates Frame.io’s renowned video collaboration platform and Pond5’s global marketplace of HD, 4K clips and other rich media assets.

#creative#video#collaboration#partnership#stock media#integration
The Hateful One

October 20, 2017, 05:28 AM

https://cuttingroomtales.wordpress.com/2017/10/20/...

How Did Harvey Happen? It should go without saying that I deplore those incidents of abuse against women that Harvey Weinstein’s admitted to, and those of which he’s been accused, but it’s gone without saying by too many people for too long, so I feel the need to add my voice. What does it say … Continue reading →

The Sound of Blade Runner 2049

October 20, 2017, 05:27 AM

https://www.aotg.com/the-sound-of-blade-runner-2049/

In this exclusive video profile we feature the sound team behind Director Denis Villeneuve's, Blade Runner 2049 featuring supervising sound editor Mark Mangini, sound designer Theo Green, re-recording mixer Doug Hemphill and Ron Bartlett, picture editor Joe Walker and Composer Hans Zimmer and Benjamin Wallfisch.

Women In Animation Are Calling For An End To Sexua

October 20, 2017, 05:27 AM

https://www.buzzfeed.com/arianelange/women-in-anim...

On Thursday, 217 women and gender nonconforming people in animation sent a letter to more than a dozen studios demanding an end to sexism and sexual harassment in the animation industry. Recipients included executives at Disney, Cartoon Network, Nickelodeon, DreamWorks Animation, Bento Box, OddBot, Paramount, Shadowmachine, Sony Pictures Animation, Stoopid Buddy, Titmouse, and Warner Bros.

Continuum VR Unit — 360 Video Editing in Avid Me

October 19, 2017, 04:40 PM

http://www.avidblogs.com/continuum-vr-unit-360-vid...

The article Continuum VR Unit — 360 Video Editing in Avid Media Composer by Ross Shain appeared first on Avid Blogs - The media industry is changing fast. Get the insight you need to succeed—read Avid Blogs..

Adobe Introduces New VR Workflows in After Effects

October 19, 2017, 04:40 PM

https://www.videoguys.com/blog/adobe-introduces-ne...

Check out these new VR and 360-degree editing tools for Premiere Pro and After Effects editors. The Mettle Skybox plugins are here to help make virtual reality and other immersive content easier to develop! This article from Mettle will give you a glimpse into what the new VR workflow looks like and how it works: Read More The post Adobe Introduces New VR Workflows in After Effects and Premiere Pro appeared first on Videoguys Blog.

We are Ready for CC 2018

October 19, 2017, 04:39 PM

http://feeds.redgiantsoftware.com/~r/redroomblog/~...

Hi folks - Today Adobe announced the release of Adobe CC 2018. It’s full of awesome new features and improvements that we know you are eager to get started with. The post We are Ready for CC 2018 appeared first on Red Giant.

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