It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
October 8, 2018, 12:16 PM
https://lesterbanks.com/2018/10/liive-edit-hdr-map...
Hezer Hajrullaaga Shows How You Can Create a System to Live Edit and Preview HDR Maps in C4D Without Any Plugins. Working with HDR Maps in Cinema 4D is a great and fast way to
October 6, 2018, 03:23 PM
https://lesterbanks.com/2018/10/animate-liquid-gla...
Owen Chikazawa Shows a Simple Way to Animate Liquid in a Glass With Ae. Some 2dD animation looks like it is more involved to set up than it is. One of those things is how
October 6, 2018, 03:23 PM
https://lesterbanks.com/2018/10/advanced-tips-3dc-...
Anton Tenitsky Shows how to Save Time When Decimating Meshes in 3D Coat Using Proxy Mode. Reducing mesh size in 3D Coat works a little bit differently than it would certainly in Zbrush or even
October 6, 2018, 06:02 AM
https://lesterbanks.com/2018/10/mocha-pro-2019-add...
The Latest Release of Mocha Pro Simplifies the UI, Adds Some New Tools and a Whole Bunch of Speed. Boris FX has unleashed a new version of Mocha Pro, changing how releases will be named
October 5, 2018, 12:07 PM
https://www.youtube.com/watch?v=y0ncI0sGUlw
If you've ever used the mosaic effect in after effects, I'm 99% sure you've encountered this problem. you want it square, but its not. This quick 4.5 minute tutorial will show you how to do it. using some simple expressions. THE EXPRESSION h=thisLayer.height*(thisLayer.scale[1]/100); w=thisLayer.width*(thisLayer.scale[0]/100); effect("Mosaic")("Horizontal Blocks")*(h/w) ⭐️ UNLIMITED STOCK DOWNLOADS Access to over 700,000 ready-to-use After Effects Templates, Sto...
October 5, 2018, 10:05 AM
https://lesterbanks.com/2018/10/2-ways-create-seam...
Lee Daniels Shares Two Quick Methods for Creating Seamless Joints for Arms and Legs in After Effects. Rigging 2D characters come down to two methods. One involves segmenting limbs into different layers and parenting them
October 4, 2018, 09:05 AM
https://lesterbanks.com/2018/10/procedural-burning...
MerkVilson Shows How to Create a Real-Time, Interactive Burning Effect in C4D. From the Patreon Channel of the prolific Merk Vilson comes a look into creating a procedural burning effect in Cinema 4D. The result
October 3, 2018, 12:36 PM
https://lesterbanks.com/2018/10/sub-d-model-spiral...
Shane Benson Has an Updated Look Into Creating Spiral Threads in C4D With Sub-D Modeling Techniques. Not familiar with Shane Benson‘s C4D Sub-D modeling series? Benson’s tutorial series covered how to create poly-perfect topology for
October 3, 2018, 09:28 AM
https://lesterbanks.com/2018/10/couture-maya-avail...
Couture is a Clean Topology Tool for Working on Character Clothes in Maya. Florian Croquet’s Couture script for Maya eases the clothes retopology workflow when trying to get a clean mesh from either from scanned
October 2, 2018, 12:45 PM
https://lesterbanks.com/2018/10/houdini-flowmap-vi...
Paul Ambrosiussen Shows How FlowMap Visualize Game Tools Can Show Flowmaps Right in the Houdini Viewport. Houdini’s Game Development Toolset is a free set of tools that are developing independently of the Houdini release cycle.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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