To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Maya tips for Symmetry and Coloring UV Shells

October 2, 2018, 09:18 AM

https://lesterbanks.com/2018/10/maya-tips-symmetry...

Malcolm Andrieshyn Shares Some tips for Painting Selections, Working With Maya Symmetry and how to Easily color UV Shells. Part-6 continuation of Maya Modeling Tips and Secrets series by Malcolm Andrieshyn (Malcom341) shows some tips

Double Sided Textures Made Easy in Cinema 4D

October 1, 2018, 04:12 PM

https://lesterbanks.com/2018/10/double-sided-textu...

Sam Winter Shows an Easy Way to Create Double Sided Textures in C4D. Texturing 3D objects is one thing, but how about texturing a flat 3D shape that has no depth at all, like a

How to Attach External Rigs to the Red9 Puppet Sys

September 29, 2018, 02:19 PM

https://lesterbanks.com/2018/09/attach-external-ri...

Mark Jackson Shows a Way to Bind Any rig, to the Red9 Pro MetaData Puppet System. Red9’s Pro Pack comes with a Rig Manager that allows you to bind any rig, (body and facial rig)

Check Compression and Stretching With This Maya Te

September 28, 2018, 09:00 AM

https://lesterbanks.com/2018/09/new-maya-tension-m...

Mahmood Hasanzadeh’s Tension Map Node Is Free, Works With Arnold, and Can Check Compression and Stretching. Character Artist Mahmood Hasanzadeh must have been digging around his old files and coming upon an older plugin, decided

How to Get Started Creating Stop-Motion Videos

September 27, 2018, 06:26 AM

https://www.premiumbeat.com/blog/how-create-stop-m...

The paper crumple is perfect for your first stop-motion project — we all have access to paper, and we can all crumple it up. A quick disclaimer: while I’ll be using some semi-expensive gear for this project, you can actually create stop-motion videos with nothing more than a phone and a free app. The point is to focus on the methods, not the gear.

Mimic is a Free Plugin for Maya That Controls Indu

September 26, 2018, 09:59 AM

https://lesterbanks.com/2018/09/mimic-maya-control...

Mimic Offers Intuitive Control, Simulation, Programming, and Control of 6-axis, Industrial Robots Within Maya. I recently received a note from John Nierras who is the Creative Director for @ PI (Perfect Infinitives). Nierras effused about

How to Work With Mirror Paint in Mari

September 25, 2018, 01:12 PM

https://lesterbanks.com/2018/09/new-mirror-paint-m...

Peter Aversten Has a Hands-On Look at the New Mirror Paint tool in Mari 4.2. One of the things that texture artists lamented in the Foundry’s Mari is the how tedious it is to mirror

How to Create Custom Sculpting Brushes for Blender

September 24, 2018, 12:47 PM

https://lesterbanks.com/2018/09/create-custom-scul...

Matthias Pieroth Shows How to Create Custom Sculpting Brushes With Blender 2.8. With Blender 2.8 on the horizon, new interface, panels, and workflows are coming. So many new things happen in Blender 2.8 that it

How to Create Automatic Raindrop Ripples in C4D

September 24, 2018, 12:47 PM

https://lesterbanks.com/2018/09/create-automatic-r...

Darkins Digital Shares a Technique that can Create Raindrop Ripples on a Surface Automatically. Creating a rain effect is relatively straightforward with Cinema 4D. Create a drop that will represent the rain, and then instance

Aton Now Can Push Arnold Renders From Houdini to N

September 24, 2018, 08:59 AM

https://lesterbanks.com/2018/09/aton-arnold-houdin...

Aton Arnold Display Driver for Nuke Adds Support for SideFX Houdini. Aton is a free and open source tool that allows you to push Arnold renders to Nuke from a DCC like Maxon Cinema 4D,

© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.