It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
June 4, 2017, 06:04 AM
http://designingsound.org/2017/06/sunday-sound-tho...
As much as I hate the word: I am a millennial. I have mostly grown up in the digital age; just old enough to remember beepers, dial-up modems, and cassettes. Professionally I have grown up solely in a digital medium “in-the-box” of computers, digital audio workstations, and VST’s. Therefore: the concept of spending more money […]
June 4, 2017, 06:03 AM
http://designingsound.org/2017/06/monthly-theme-so...
Sound installations and other sorts of entertainment/educational experiences that involve sound could be quite challenging and rewarding. Projecting sound in a physical space with physical props/objects/nontraditional means rather than through a regular TV or theatre is a different sort of fascinating beast. This month of June 2017 we would like to highlight any and […]
June 4, 2017, 06:03 AM
https://www.fastcompany.com/40426817/dear-art-scho...
Starving artists work for free; thriving artists—like professionals generally—know what they’re worth.
June 4, 2017, 06:03 AM
https://www.aotg.com/tutorial-no-62-rendering-realistic-explosion-and/
In this tutorial which is a part of " Comprehensive introduction to Arnold for 3ds Max" course , we learn how to render realistic explosion and smoke in Arnold for 3ds Max
June 4, 2017, 06:03 AM
https://www.aotg.com/tutorial-no-61-interior-lighting-in-arnold-for-3/
In this tutorial which is a part of " Comprehensive introduction to Arnold for 3ds Max" course , we learn how to approach interior lighting in Arnold for 3ds Max
June 4, 2017, 06:03 AM
https://www.aotg.com/tutorial-no-60-understanding-standard-hair-mater/
In this tutorial which is a part of " Comprehensive introduction to Arnold for 3ds Max" course , we learn how to use the amazing Standard Hair Material in Arnold for 3ds Max
June 4, 2017, 06:03 AM
https://www.aotg.com/tutorial-no-59-shader-ball-for-arnold-for-3ds-m/
Here is the famous Shader Ball scene from MasteringCGI, for Arnold For 3ds Max.
June 3, 2017, 05:52 AM
http://www.btlnews.com/crafts/chris-townsend-visua...
In a film with 2360 total shots, and, out of those, 2301 shots which include visual effects, the project’s visual effects supervisor had one summary comment: “It’s fun.” For Guardians of the Galaxy Vol. 2, visual effects supervisor Chris Townsend, with the daunting task of an unprecedented percentage of his film including visual effects, he […] The post Chris Townsend, Visual Effects Supervisor Guardians of the Galaxy Vol. 2 appeared first on Below the Line.
June 3, 2017, 05:52 AM
http://renderplease.com/post/161355328010
June 3, 2017, 05:52 AM
http://www.studiodaily.com/2017/06/fractal-4k-stor...
Is the weather a little too fair where you are? Seas too still, air too calm? Immerse yourself in magnificent atmospheric turbulence — billowing clouds, dancing bolts of lightning — with these expertly captured 4K time-lapse clips of stormy skies from shooter Chad Cowan and editor Kevin X Barth. The post Fractal (4K StormLapse) appeared first on Studio Daily.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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