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A community-driven source for post-production information

How Nuke Helped Studio Ghibli Find A New Dimension

July 27, 2021, 08:41 AM


Established 36 years ago, the studio is distinguished for its traditional hand-drawn animation. Notable films and fan favorites include Spirited Away, Howl’s Moving Castle, and My Neighbor Totoro, whose titular character stands as the studio’s friendly mascot, making its logo all the more recognizable.

How to Choose an Audio Interface

July 27, 2021, 08:41 AM


There’s a lot to consider when choosing an audio interface. While it may seem like a big list of things to keep straight, it isn’t. Here are three questions to help identify the perfect interface for your needs.

Behind Black Widow How Belova blew off that BMW

July 27, 2021, 08:41 AM


Re-united in Budapest, Black Widow ‘sisters’ Natasha Romanoff (Scarlett Johansson) and Yelena Belova (Florence Pugh) soon encounter several adversaries and take to the streets, on a motorcycle and a car, to evade their pursuers, including a tank.

Deepfake Expert Who Adjusted Mandalorian VFX Hired by ILM

July 27, 2021, 08:41 AM


You’d think that a huge company like ILM would bristle at a YouTuber “correcting” their work, but it turns out it’s quite the opposite. Instead of being angry at a content creator who deep-faked a better version of Luke Skywalker‘s surprise return at the end of Season 2 of The Mandalorian they hired them.

VFX Notes Ep 4 Space Jam 2 Tomorrow War Loki

July 27, 2021, 08:41 AM


In episode 4 of VFX Notes, Hugo Guerra from Hugo’s Desk and Ian Failes from befores & afters do some deep discussion on the latest films and TV series, and talk about the latest in LED wall and real-time tech.

The Morning After Lucasfilm hired a YouTuber with

July 27, 2021, 08:40 AM


Today’s tech headlines: LG's new Tone Free wireless earbuds have a case that plugs into headphone ports, a magnetic helmet shrunk a deadly tumor in a world-first test, Lucasfilm hires YouTuber who used deepfake to improve 'The Mandalorian'..

Run Pro Tools HDX Hybrid And Dolby Atmos Software

July 27, 2021, 08:40 AM


In this article, community member Christopher Testa shares his recent transition from Pro Tools Atmos running on an HD Native card using the Dolby Audio Bridge, to a Dolby Atmos HDX Hybrid Engine system, in which he uses Dante instead of the Dolby Audio Bridge so that he can continue to use HDX and DSP plugins to mix whilst also running Dolby Atmos Production Suite on the same computer as Pro Tools Ultimate. Over to you Chris…

Taking Unreal Engines InCamera VFX Toolset for

July 27, 2021, 08:40 AM


The Unreal Engine team at Epic Games has shared a new short, Unreal Engine 4.27 In-Camera VFX Test, as well as a companion behind-the-scenes featurette that goes on-set to break down how the test was done.

Proofs F9 Visualization was a Race to the

July 27, 2021, 08:40 AM


Universal’s F9, the ninth chapter in the Fast & Furious action-thriller saga, has earned more than $5 billion globally, a juggernaut fueled by gritty characters and physics-defying car chases, crashes, and stunts. Director Justin Lin returned to helm the most recent outing in the franchise; he previously directed the third, fourth, fifth, and sixth films, each stepping the action up a notch or two as the cast, led by Vin Diesel as Dom Toretto, hurtled around the globe.

RAW vs ProRes Can You Tell the Difference

July 27, 2021, 08:40 AM


Raw video is almost commonplace nowadays. You can literally start shooting raw with cameras that only cost a couple thousand dollars and save it to off-the-shelf media. Plenty of other cameras can output raw over standard HDMI connections. Plus, compressed options are growing which means that it doesn’t even have as many major disadvantages versus more conventional formats.

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