To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

BRIDGET JONES' BABY: VFX Breakdown by Union VFX

May 29, 2017, 05:21 AM

http://www.artofvfx.com/bridget-jones-baby-vfx-bre...

Union VFX presents their work on BRIDGET JONES’ BABY...

How Pyry Survo created the ultimate roller coaster

May 29, 2017, 05:21 AM

https://www.asoundeffect.com/roller-coaster-amusem...

Finnish recordist Pyry Survo has created a unique sound effects collection, capturing a wealth of hard-to-access recordings from roller coasters and other amusement rides, as well as amusement park ambiences. It was a huge undertaking, and below, he shares the story behind the making of this impressive collection...

Podcast #124 | Keely Colcleugh and Fredy Castellan

May 29, 2017, 05:21 AM

https://labs.chaosgroup.com/index.php/cg-garage-po...

Chris’s input into this year’s THU digital arts festival has resulted in a focus on architecture. As prep, he invited prospective speakers Keely Colcleugh and Fredy Castellanos, from creative visualization studio Kilograph, to the podcast studio.

Sunday Sound Thought 74 – The Evolving Lexicon

May 28, 2017, 06:42 AM

http://designingsound.org/2017/05/sunday-sound-tho...

I’ve actually spent some time this month thinking about terminology and lingo since it was the monthly theme. And in that odd phenomenon that is synchronicity, it seemed to follow me around. When I was thinking about terminology and lingo I was drawn to the unique language we have as sound professionals and the barriers […]

David Fincher is a Secret Mastermind of VFX

May 28, 2017, 06:41 AM

https://www.aotg.com/david-fincher-is-a-secret-mastermind-of-vfx/

David Fincher may not be widely regarded as a visual effects director, but the fact is, he got his start at ILM in the early '80s working on Return of the Jedi. Also, The Social Network has more VFX shots than Godzilla (the one from the '90s, with P. Diddy and Jimmy Page).

AOTC with editor of the documentary "KEDI"

May 28, 2017, 06:41 AM

https://www.provideocoalition.com/aotc-kedi/

Mo Stoebe currently works as freelance editor of both documentaries and narrative films in Los Angeles. He got his start in the industry as motion designer and animator for commercials and music videos, but his love for film eventually brought him to editing long-form content. He’s completed five documentaries and a feature and loves learning something new about the art of editing every day.

How To Automatically Orient Objects Along a Path W

May 27, 2017, 01:12 PM

http://lesterbanks.com/2017/05/auto-orient-objects...

San Antonio based Director, Editor, and Creative, Tony Gallardo has been taking a good look at using Fusion for Motion Graphics. Tony shows how you can automatically orient along a path. Fusion is an amazingly The Post How To Automatically Orient Objects Along a Path With Fusion originally appeared and published on %%BLOGLINK%,by lesterbanks

The Handmaid’s Tale

May 27, 2017, 01:12 PM

https://digitalfilms.wordpress.com/2017/05/27/the-...

With tons of broadcast, web, and set-top outlets for dramatic television, there’s a greater opportunity than ever for American audiences to be exposed to excellent productions produced outside of Hollywood or New York. Some of the most interesting series come out of Canada from a handful of production vendors. One such company is Take 5 […]

GeoTracker Object and Camera Tracker Released for

May 27, 2017, 01:12 PM

http://lesterbanks.com/2017/05/geotracker-object-t...

The first object tracking solution from directly within Nuke has been polished up and is now available. GeoTracker is a model-based object and tracking plugin that offers accurate object tracking without ever leaving Nuke. GeoTracker The Post GeoTracker Object and Camera Tracker Released for Nuke originally appeared and published on %%BLOGLINK%,by lesterbanks

Here's How to Make Your Gun Blast Effects Look Mor

May 27, 2017, 01:12 PM

http://nofilmschool.com/2017/05/tutorial-gun-shot-...

If you've got a project you're working on that includes some gunfire, one of your biggest obstacles is making sure that those gunshots look believable. If using squibs and blanks isn't really an option for you, you can always try to sell the effect in post, but you'll want to know a few techniques before you start dropping a bunch of smoke, spark, and blood spatter elements into your timeline.

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