To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Final Cut Pro X vs Adobe Premiere Pro, What’s Be

May 23, 2017, 02:33 PM

http://www.videoguys.com/blog/final-cut-pro-x-vs-a...

Are you a Mac editor trying to choose between Final Cut Pro X and Adobe Premiere Pro? This article explores a few key elements to help you make the right choice for your workflow: “There are many polarizing debates in the world of technology and video editing, and software is no exception. Final Cut Pro Read More The post Final Cut Pro X vs Adobe Premiere Pro, What’s Best For Video Editing? | Digital Trends appeared first on Videoguys Blog.

Create Snow Covered Mountains In Cinema 4D

May 23, 2017, 02:33 PM

http://lesterbanks.com/2017/05/create-snow-covered...

Snow covered peaks are a great exercise in fractals and shading. It can be pretty simple to throw down a landscape object in cinema 4D and fiddle with the settings to get a mountainous looking The Post Create Snow Covered Mountains In Cinema 4D originally appeared and published on %%BLOGLINK%,by lesterbanks

New video-related Apple patents - 23rd May 2017

May 23, 2017, 02:33 PM

http://alex4d.com/notes/item/new-video-related-app...

Yesterday Apple were awarded patents covering frame rate conversion detection and shot stabilization.   9,661,261: Video pictures pattern detection For a video that has been converted from one frame rate and format to another frame rate and format, the application detects the conversion method that has been used in the conversion of the video. 9,661,228: Robust image feature based video stabilization and smoothing The method matches a group of feature points between each pair of...

AN Editors Epic Journey

May 23, 2017, 02:33 PM

https://library.creativecow.net/cow_creative/an_ed...

My shoes are squishy and soaked. I'm holding up the biggest umbrella I own and using my phone precariously like a flashlight. At 3AM, the sky is dark and pouring rain. I had peeked outside the stained motel curtains in exhaustion right before venturing out and spotted rain. It wasn't merely raining, it was actual torrential pouring rain!

ALIEN - COVENANT: Brendan Seals - VFX Supervisor

May 23, 2017, 02:33 PM

http://www.artofvfx.com/alien-covenant-brendan-sea...

Brendan Seals is working at Luma Pictures since several years. He has worked on many films such as GUARDIANS OF THE GALAXY, AVENGERS: AGE OF ULTRON, DEADPOOL and DOCTOR STRANGE.

Episode 80 – Live Hardware Q&A

May 23, 2017, 02:32 PM

http://www.allanmckay.com/80/

This episode dives right into a subject that we all are probably guilty of not applying. Eyes glazed over during book consumption, clicking away on Facebook while watching tutorials, or playing around on our phone during lectures.

DPA Microphones Introduces d:vice at InfoComm

May 23, 2017, 01:46 PM

https://www.aotg.com/dpa-microphones-introduces-dvice-at-infocomm/

DPA Microphones will debut its brand new d:vice™ MMA-A Digital Audio Interface and DSM6000 Microphone Base at InfoComm 2017 (Booth 6169).

#dpa microphone#dvice#infocomm
Stranger Things - Promo Video

May 23, 2017, 09:03 AM

https://www.youtube.com/watch?v=ArdlXQ7Id5I

A viral video created for Netflix to promote their hit show, Stranger Things. The concept was to create an authentic 1983 newscast that would look as if it could fit perfectly into the show. We wanted to include the typical ‘news pans’ during the broadcast … when the camera pans to create negative space where the picture in picture image will appear, which meant shooting a locked off 16x9 frame size at 4K at 29.97fps. Later in post, this was cropped to 480i to keep frame size of standard d...

Animation Effects Award Festival 2017 Speaker Prog

May 23, 2017, 03:34 AM

http://www.btlnews.com/community/aeaf-2017-speaker...

The Animation Effects Award Festival (AEAF) has announced speakers for its AEAF 2017′ Speaker Program, which takes place from 10am to 5pm on the 15th and 16th of August, with the AEAF awards following at 6pm on the 16th. AEAF 2017 will take place at the Chauvel Cinema in Paddington, Australia. List of speakers, along […] The post Animation Effects Award Festival 2017 Speaker Program appeared first on Below the Line.

Autodesk Ready to Push More Customers to Subscript

May 23, 2017, 03:33 AM

http://www.studiodaily.com/2017/05/autodesk-ready-...

A day of reckoning is coming closer for Autodesk customers. Starting June 1, customers who get product updates and technical support for perpetual licenses of Autodesk software with an annual maintenance plan will be hit with a 5% price increase. That increase will climb to 10% next year and 20% in 2019. Those users will […] The post Autodesk Ready to Push More Customers to Subscription Model appeared first on Studio Daily.

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