To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

New Curve Toolkit Streamlines Curves Workflow in M

August 31, 2018, 12:16 PM

https://lesterbanks.com/2018/08/curve-toolkit-work...

Erik Lehmann’s New Curve Toolkit Simplifies Curves Workflow Features in a Compact Panel. Curves are enormously helpful with a lot of work in Autodesk Maya. I use curves all the time for modeling and general

Free Drop to Floor Updates for R20

August 31, 2018, 08:39 AM

https://lesterbanks.com/2018/08/free-drop-floor-r2...

AJ Haines Updates the Drop to Floor Plugin to Work With C4D R20. Many C4D users are accustomed to having the Drop to Floor plugin around that it has almost become second nature. With an

Our SIGGRAPH 2018 video coverage

August 31, 2018, 04:32 AM

https://postperspective.com/siggraph-2018-video-co...

SIGGRAPH is always a great place to wander around and learn about new and future technology. You can get see amazing visual effects reels and learn how the work was created by the artists themselves. You can get demos of new products, and you can immerse yourself in a completely digital environment. In short, SIGGRAPH is educational and fun. Continue reading → August 30, 2018 The post Our SIGGRAPH 2018 video coverage appeared first on Randi Altman's postPerspective.

postPerspective Impact Award winners from SIGGRAPH

August 30, 2018, 09:41 AM

https://postperspective.com/postperspective-impact...

Once again, postPerspective has conducted its Impact Awards, this time at SIGGRAPH 2018 in Vancouver. Seeking to recognize debut products with real-world applications, the postPerspective Impact Awards are voted on by an anonymous judging body made up of respected industry artists and professionals. The awards honor innovative products and technologies for the visual effects, Continue reading → August 30, 2018 The post postPerspective Impact Award winners from SIGGRAPH 2018 appeared fir...

How to Fix Gaps and Overlaps for Houdini Glass Fra

August 29, 2018, 12:37 PM

https://lesterbanks.com/2018/08/fix-gaps-overlaps-...

Fix Gaps and Overlapping When Creating Glass Fracture Sims in Houdini. A while back, SideFX Houdini Artist Sohey shared his techniques for creating the classic-looking broken glass pattern for fracture sims. In it, he detailed

Another Interesting Overlapping Action Script for

August 29, 2018, 12:37 PM

https://lesterbanks.com/2018/08/overlapping-action...

Dmitrii Kolpakov Posts a New Script for Creating Overlapping Action in Maya. Richard Lico must have started a bit of a trend when he showed how to create overlapping action in Autodesk Maya. Since his

What’s New and Coming in Octane 4

August 28, 2018, 06:25 PM

https://lesterbanks.com/2018/08/new-coming-octane-...

Rohan Dalvi Shows Off Some of the New Features Coming With Octane 4. Octane 4 has users excited for the OTOY’s GPU renderer’s release. The latest beta shows a robust new feature set and looks

Create Easy Swarm Intelligence With Houdini

August 28, 2018, 09:26 AM

https://lesterbanks.com/2018/08/swarm-intelligence...

Junichiro Horikawa Shows How to Create Swarm Intelligence for Flocking Simulations Using SideFX Houdini. Much of the algorithms to reproduce nature already exists and can easily be found on the internet. Quite often, Junichiro Horikawa’s

Substance Painter to Maya Redshift and Arnold Work

August 28, 2018, 09:25 AM

https://lesterbanks.com/2018/08/substance-painter-...

Christophe Desse Shares Ways to Get Substance Painter Over to Redshift and Arnold Shaders in Maya. You have a spectacularly painted asset that you’ve created with Substance Painter, and now comes the time to get

LAIKA recruiting animators and costume makers at A

August 28, 2018, 03:47 AM

https://www.awn.com/blog/laika-recruiting-animator...

The one and only meeting in Central and Eastern Europe, during which Anna Kvorning from LAIKA will recruit animators and costume makers to work in the studio in USA will be held this year at ANIMARKT Stop Motion Forum.

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