It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
March 5, 2017, 08:02 AM
https://www.aotg.com/qnd-fusion-tutorial-tracking-a-mask/
Hi, this is a tutorial created in response to a question on the BMD Fusion...
March 4, 2017, 08:06 AM
https://www.aotg.com/mocha-vr-introduction-vf/
Mocha VR INTRODUCTION VF
March 3, 2017, 07:48 AM
http://www.artofvfx.com/batman-v-superman-dawn-of-...
Really nice VFX Breakdown by MPC about their work on the Batman vs Superman fight and the final sequence of BATMAN V SUPERMAN – DAWN OF JUSTICE...
March 3, 2017, 07:48 AM
http://www.cgmeetup.net/home/game-of-thrones-serie...
Winner of the Best Visual Effects award at the Creative Arts Emmys, the critically adored fantasy also took top honours at the 2017 Visual Effects Society Awards, where it won the categories of Outstanding Visual Effects in a Photoreal Episode; Outstanding Animated Performance in an Episode or Real-Time Project; Outstanding Created Environment in an Episode, Commercial, or Real-Time Project; Outstanding Effects Simulations in an Episode, Commercial, or Real-Time Project; and Outstanding Composit...
March 3, 2017, 07:48 AM
Pixologic are the developers of Emmy award winning Z-Brush, the industry standard for sculpting and surfacing in 3D.
March 1, 2017, 05:53 PM
https://www.inverse.com/article/28410-king-kong-vi...
owadays, when we see giant creatures stomping across our screens, it goes without saying that there’s some nifty computer graphics behind the action. And that’s certainly the case in Jordan Vogt-Roberts’ Kong: Skull Island, which features incredible visual effects from Industrial Light & Magic.
March 1, 2017, 05:47 PM
http://postperspective.com/swedish-postvfx-company...
Swedish post company Chimney has opened a Los Angeles facility, its first in the US, but one of their 12 offices in eight countries. Founded in Stockholm in 1995, as a whole, Chimney produces over 6,000 pieces for more than 60 countries each year, averaging 1,000 projects and 10,000 VFX shots. Continue reading → March 1, 2017 The post Swedish post/VFX company Chimney opens in LA appeared first on Randi Altman's postPerspective.
March 1, 2017, 06:41 AM
http://www.cgmeetup.net/home/worldwide-fx-film-ree...
Here is a taste of Worldwide FX’s artistry during the years, featured in movies such as “London Has Fallen”, “Criminal”, ” The Expendables” franchise, “Automata”, “Septembers of Shiraz” and many more.
March 1, 2017, 06:40 AM
https://www.aotg.com/weta-digitals-tissue-system-horse/
The horse turntable was created to showcase how our creatures and animals are built from the inside out. A skeleton, muscle fibers, fascia, fatty tissue, skin and hair are all combined to create a model that is anatomically plausible. We use our Academy Award® winning Tissue software to simulate muscle jiggle and to contract each muscle based on the horse’s movements.
February 28, 2017, 07:23 AM
https://www.aotg.com/doctor-strange-vfx-breakdown/
Framestore worked on over 365 shots on Marvel's Doctor Strange, encapsulating a range of VFX and animation work including environments, the complex ‘Mandelbrotting’ of sets, incredibly high resolution digi-doubles of key characters, and the creation of the astral form, a key technique used throughout the film.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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