It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
December 17, 2018, 12:47 PM
https://lesterbanks.com/2018/12/abstract-images-nu...
Compositor Josh Parks Shows How to Create MoGraph-Like Elements With Nuke Particles, Geometry and Grade Nodes. VFX Artist and Compositor Josh Parks offer some insights into a project of his that uses Nuke to generate
December 17, 2018, 12:47 PM
https://lesterbanks.com/2018/12/early-access-real-...
U-RENDER ends the public beta test phase and launches into Early Access, starting 17. December 2018. UPPERCUT visual technology launches a cost-effective early access version of their high-quality real-time viewport renderer for Cinema 4D U-Render.
December 16, 2018, 08:57 AM
https://lesterbanks.com/2018/12/fake-caustics-arno...
Academic Phoenix Plus Shows How to Create the Look of an Underwater Scene by Using Fake Caustics in Arnold. Rendering caustics is a bit of a fool’s errand. Caustics are taxing on systems, difficult to
December 16, 2018, 08:46 AM
https://lesterbanks.com/2018/12/converter-nodes-c4...
Maxon’s Jonas Pilz Covers How to Work With C4D’s Converter Nodes When Working With Node-Based Materials. Node-based materials offer not only a lot of flexibility but also provide a way to do much more inside
December 14, 2018, 01:33 PM
https://lesterbanks.com/2018/12/rocky-sand-substan...
Get Learnt’s 2-Part Tutorial Will Help Newcomers Create a Rocky Sand Material Inside of Substance Designer. Chuck Trafagander’s “Get Learnt” channel offers a lot of substance tutorials that range from beginner to intermediate. His latest
December 14, 2018, 10:13 AM
https://lesterbanks.com/2018/12/simulate-dynamic-c...
Fabricio Chamon Shows How Best to Simulate a Dynamic Chain Using Sphere Collisions and the Bullet Solver. Houdini is a dynamics powerhouse. Still, with a wide range of tools at your disposal, simulating dynamic elements
December 14, 2018, 10:13 AM
https://postperspective.com/foundry-nuke-11-3s-per...
Foundry has launched Nuke 11.3, introducing new features and updates to the company’s family of compositing and review tools. The release is the fourth update to the Nuke 11 Series and is designed to improve the user experience and to speed up heavy processing tasks for pipelines and individual users. Nuke 11.3 lands with major enhancements to its Live Groups feature. Continue reading → December 14, 2018 The post Foundry Nuke 11.3’s performance, collaboration updates appeared first ...
December 13, 2018, 02:49 PM
https://lesterbanks.com/2018/12/abstract-waves-ae-...
Mobox Dissects a Simple Method for Creating an Abstract Waves Effect in Ae Using Animated Gradients. Mobox’s Mike Ridolfi takes us through an interesting technique that has a lot of promise. Mike shows how you
December 13, 2018, 02:49 PM
https://lesterbanks.com/2018/12/animate-basketball...
Academic Phoenix Plus Shows How to Animate a Basketball Net Using nCloth for Simulation. A new tutorial from Academic Phoenix Plus walks through how to create and animate a basketball going through a hoop and
December 13, 2018, 10:18 AM
https://lesterbanks.com/2018/12/delight-textures-s...
Djordje Ilic Shows a Flexible Method for Delighting Textures Within Substance Designer. There are times when you want to remove all the effects of light from an image. Getting rid of the highlights and shadows
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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