It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
February 15, 2017, 12:34 PM
http://designingsound.org/2017/02/sound-for-radio-...
When we talk about the audio industry and the areas in which its lives, we tend to think about it in two ways: linear and nonlinear format. And within these categories, the dominant players seem to be films, games, and television. But how is it that we’ve forgotten about radio? The oldest medium of […]
February 15, 2017, 12:34 PM
http://renderplease.com/post/157278291010
I’m like:
February 15, 2017, 12:34 PM
http://alex4d.com/notes/item/apple-royalty-free-au...
An important part of preparing any video or animation production for distribution is checking that it is copyright-cleared. Funders and distributors need to make sure that productions that become successful don’t lead to lawsuits from aggrieved copyright holders. As well as applying to video clips, the audio must be cleared. Music and sound effects are subject to copyright. Google’s YouTube runs software that can recognise music in your video that belongs to someone else. Sometimes th...
February 15, 2017, 12:34 PM
http://www.digitalrebellion.com/blog/posts/kollabo...
We've just released a major new update to our Kollaborate cloud workflow platform for video professionals, with a lot of new features and important changes. Workflows Workflows are an extremely powerful new feature that tells Kollaborate to perform certain tasks on a file when it is assigned a specific workflow. The tasks can range from labelling or marking the file to moving it to a specific folder. It's an easy way of quickly sorting files so they are easier for your team to access. ...
February 15, 2017, 12:34 PM
http://lesterbanks.com/2017/02/rohan-dalvi-introdu...
Rohan Dalvi is a Houdini Artist and trainer. His love of rendering will bounce around between renderers. It is not unusual to find Rohan talking about the benefits and caveats between Octane, RedShift, and Mantra. The Post Rohan Dalvi Gives an Introductory Look Into Arnold Houdini originally appeared and published on %%BLOGLINK%,by lesterbanks
February 15, 2017, 12:34 PM
http://www.provideocoalition.com/creating-custom-c...
We are back after a short break! This week on MacBreak Studio, Steve Martin from Ripple Training shows us how you can create custom camera archives with Final Cut Pro X. We have discussed the benefit of creating camera archives before importing your footage in previous MacBreak Studio episodes so if you aren’t aware of the The post Creating custom camera archives in Final Cut Pro X appeared first on ProVideo Coalition.
February 15, 2017, 12:33 PM
http://www.creativefieldrecording.com/2017/02/15/h...
Last week I shared an unusual idea: recording door sound effects is the best way to increase your field recording skill.
February 15, 2017, 12:33 PM
http://www.artofvfx.com/women-in-vfx-lindy-dequatt...
Lindy DeQuattro, VFX Supervisor at Industrial Light & Magic, talks about her background and career in this first interview for Women in VFX...
February 15, 2017, 09:30 AM
https://www.premiumbeat.com/blog/mr/intense-traile...
Effective music and sound effects can amplify the emotional impact of your trailer and help you create something memorable.
February 15, 2017, 09:30 AM
http://lesterbanks.com/2017/02/blender-micropolygo...
Ever Use MicroPolygon Displacement? You might have preferred to it as Adaptive Subdivisions, Tessellation, or SubPolygon displacements. Whatever the term, they are the same thing, really. in terms of Blender, Micropolygon displacement uses adaptive subdivision. The Post Working With Blender’s Micropolygon Displacement Feature originally appeared and published on %%BLOGLINK%,by lesterbanks
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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