It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
May 16, 2019, 04:15 AM
https://postperspective.com/vfx-house-a52-launches...
Santa Monica-based visual effects studio a52 has launched a new custom-built space called a52 Color. It focuses on color grading and finishing. a52 Color is now home to a52 colorist Paul Yacono and new hire Daniel de Vue, who joins from London where he was head of color at Glassworks. a52 Color is able to offer clients access to combined or end-to-end services from its network of affiliated companies, Continue reading → May 15, 2019 The post VFX house a52 launches a52 Color appeared firs...
May 15, 2019, 10:04 AM
https://www.artofvfx.com/avengers-endgame-scott-ed...
Scott Edelstein has more than 20 years of experience in visual effects. He joined Digital Domain in 2001 and works on many movies such as THE AVENGERS, JACK THE GIANT SLAYER, DEADPOOL, AVENGERS: INFINITY WAR.
May 15, 2019, 10:04 AM
https://www.artofvfx.com/framestore-their-history-...
Really nice video with the teams of Framestore talking about their favorite moments in the MCU...
May 13, 2019, 12:47 PM
https://www.artofvfx.com/avengers-endgame-dan-dele...
In 2018, Dan DeLeeuw explained his work on AVENGERS: INFINITY WAR. He describes today his work and the challenges on AVENGERS: ENDGAME.
May 13, 2019, 05:58 AM
https://beforesandafters.com/2019/05/13/the-smarts...
We’ve seen Hulk in a lot of Marvel films, but never like this. Avengers: Endgame features the fully computer-generated Bruce Banner (Mark Ruffalo) character in a form where Banner has merged his intelligence with the Hulk’s, well, Hulkish-ness. That required a whole new approach on the part of visual effects, which had to capture Ruffalo and then bring a performance to life that was somewhat closer to the human actor than they had done previously.
May 12, 2019, 06:00 AM
https://blogs.creativecow.net/blog/14910/particle-...
Motion Graphics Tutorial Series | Learn how to Create Particle Kaleidoscope in Adobe After Effects without any third party plugins.
May 11, 2019, 07:12 AM
https://variety.com/2019/artisans/news/silicon-val...
Barnstorm VFX, the company behind the visual effects on Amazon Studios’ “The Man in the High Castle” (pictured above), “HBO’s Silicon Valley” and CBS’ “Strange Angel,” has opened a new facility in Vancouver, British Columbia. The move positions the boutique digital effects, design and production shop to take advantage of expanding work north of the border as well as British Columbia’s highly competitive tax incentives.
May 10, 2019, 01:11 PM
https://www.artofvfx.com/bumblebee-vfx-reel-by-can...
Come have a look at the motion design and VFX work of Cantina Creative on BUMBLEBEE...
May 10, 2019, 03:53 AM
http://www.cgchannel.com/2019/05/unity-2019-2-ship...
Unity Technologies has released Unity 2019.2 in beta. The second of this year’s cycle of updates to the game engine integrates 3D sculpting tool Polybrush and adds denoising options when baking lightmaps.
May 10, 2019, 03:52 AM
https://www.provideocoalition.com/learn-how-to-mak...
Think digital crowds are too expensive for your indie budget short film? Think again. If you’ve ever watched a behind-the-scenes doco on The Lord of the Rings, you’ve probably marveled at the hordes of digital extras that populated the battle scenes. These artificially intelligent digital “agents” were created using the Massive crowd simulation software that... The post Digital Extra Crowds for Free with Miarmy appeared first on ProVideo Coalition.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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