To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Elf (2003)

December 21, 2016, 06:34 AM

http://feedproxy.google.com/~r/artofthetitle_rss/~...

“I just like to smile! Smiling's my favorite.” — Buddy ...

The secrets behind Moana's water VFX

December 21, 2016, 06:33 AM

http://www.creativebloq.com/features/the-secrets-b...

Disney Animation may be best known for its legendary animators and much-loved animated films, but within the computer graphics community, the studio is also heralded for technical innovations. New tools developed for the effects in upcoming film Moana are once again pushing the state of the art.

The Ultimate Intro for 3D Studio Max: De-Noiser

December 21, 2016, 06:33 AM

http://helloluxx.com/new-product/18813/

De-noiser render for V-Ray for 3ds Max course.

Houdini 15.5

December 21, 2016, 06:33 AM

http://www.creativebloq.com/reviews/houdini-155

Review: The latest Houdini is an amazing release that brings improvements across the board for everyone.

FCPX in Under 5 Min: Improving Vertical Videos

December 21, 2016, 06:32 AM

https://www.aotg.com/fcpx-in-under-5-min-improving-vertical-videos/

We know that none of you "ever" shoot vertical videos with your phones. But in the rare case you do, this video will explain how to use our new Final Cut Pro X plugin to make your vertical videos look awesome.

dBFS What You Need to Know

December 21, 2016, 06:32 AM

https://www.aotg.com/dbfs-what-you-need-to-know/

When talking about decibel levels, it's helpful to know what the reference is. When working with digital audio files, levels are expressed as dBFS. The "FS" stands for full scale. In other words how does the volume of the signal compare to digital zero, the highest usable level.