It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
December 13, 2016, 06:06 AM
https://vfxblog.com/2016/12/13/behind-the-ilm-mars...
1996 was a break-out year for digital visual effects, with advancements in front and centre CG characters (Dragonheart), heavy environments and digital compositing (Independence Day), and photoreal CG simulations (Twister).
December 13, 2016, 06:06 AM
http://deadline.com/2016/12/jackie-movie-archival-...
Deadline co-Editor-in-Chief Mike Fleming Jr sat down last month at our big annual awards-season event The Contenders Presented By Deadline with Sebastian Sepulveda, film editor of Fox Searchlight’s Jackie, to discuss the challenges of telling a well-known chapter in American life. The Chilean-born editor worked with director Pablo Larrain, also from Chile, to re-create a distinct time for this story of the First Lady who had to uphold her own dignity, as well as that of the country, after the ...
December 13, 2016, 06:06 AM
https://www.aotg.com/game-audio-hour-123/
A weekly podcast where we discuss all things game audio. From creative ideas to the latest techniques, project experiences to audio secrets. Here is where you'll find in-depth coverage and opinions related to game audio.
December 12, 2016, 05:49 PM
http://www.postmagazine.com/Press-Center/Daily-New...
VENICE, CA — Rebellion (rebellionvfx.com) is a year-old visual effects studio based in Venice, CA, just across from the Venice Google headquarters. Founded by Jake Maymudes, a former VFX supervisor at The Mill and artist at Industrial Light & Magic, the studio is co-helmed by CG supervisor Carl Harders, also formerly a supervisor at The Mill. They are joined by Kellie Iranon, who serves as the company’s VFX producer.
December 12, 2016, 05:49 PM
http://walterbiscardi.com/i-can-do-that-how-am-i-g...
I’ve been working on a new e-Learning proposal for the past few weeks. Didn’t know I could do that? Well, I can and can’t. See it’s a video centric learning program but just showing videos and scenarios isn’t enough. We really need to test the employees at each step along the way to ensure they’re […] The post I Can Do That! (How am I going to do that?) appeared first on WalterBiscardi.com.
December 12, 2016, 05:49 PM
http://www.studiodaily.com/2016/12/republic-editor...
Republic Editorial in Dallas hired Joey Cade as executive producer at its just-announced design and VFX studio, Infinite Fiction. Cade will be charged with business development, sales and marketing strategy, and expanding the creative team. Republic said partners Carrie Callaway, … more » The post Republic Editorial Hires Joey Cade as EP at Sister Studio Infinite Fiction appeared first on Studio Daily.
December 12, 2016, 05:49 PM
https://www.studio360vr.com/tools-technologies-vr-...
In this presentation by David Weinstein, the Director of Enterprise VR at NVIDIA, he talks about the different technologies available today for creating VR, some of the challenges you'll encounter, plus much more.
December 12, 2016, 05:48 PM
http://www.awn.com/news/hayao-miyazaki-not-impress...
A new video has been making the rounds on the internet showing the reaction of legendary filmmaker and Studio Ghibli co-founder Hayao Miyazaki to a demonstration of experimental AI-created animation.
December 12, 2016, 05:48 PM
https://www.fxguide.com/thevfxshow/vfxshow-213-wes...
A Major Spoiler Warning: Please don't read or listen unless you have finished Episode 10.
December 12, 2016, 05:48 PM
http://deadline.com/2016/12/la-la-land-tom-cross-d...
Universal critical acclaim and one Oscar later, life is good for editor Tom Cross, as he takes a break from his full days editing Scott Cooper’s upcoming Hostiles. On the press circuit for Damien Chazelle’s La La Land, a December musical release starring Ryan Gosling and Emma Stone which has generated tremendous awards season chatter, Cross takes a moment to reflect on his collaborative relationship with Chazelle, which dates back to Whiplash—the 2013 Sundance Jury Prize-winning short, fol...
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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