To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Use Video to Drive Fluid Simulations in Houdini

August 21, 2017, 09:13 AM

http://lesterbanks.com/2017/08/video-drives-fluid-...

Mark Fancher Shows Us How to Drive FLIP Fluid Simulations by Using Video Data in Side FX Houdini Particles are always fun to work with. They can create some pretty spectacular inmates and animations. Simply The Post Use Video to Drive Fluid Simulations in Houdini originally appeared and published on %%BLOGLINK%,by lesterbanks

C4D SpiderWeb Generator Lets You Create Webs Easil

August 19, 2017, 01:01 PM

http://lesterbanks.com/2017/08/c4d-spiderweb-gener...

Valkaari Updates his Spiderweb Preset for C4D Into A Full Plugin A generator for cinema 4D to create spider webs very easily and quickly. Manuel Magalhaes (known as Valkaari) updates and releases a new version The Post C4D SpiderWeb Generator Lets You Create Webs Easily originally appeared and published on %%BLOGLINK%,by lesterbanks

Visual futurist/concept artist Syd Mead to speak a

August 19, 2017, 07:16 AM

http://www.postmagazine.com/Press-Center/Daily-New...

LOS ANGELES — The Visual Effects Society (www.visualeffectssociety.com) has announced that acclaimed visual futurist and VES Visionary Award honoree Syd Mead will serve as a keynote speaker at its 9th annual Summit, “Inspiring Change: Building on 20 Years of VES Innovation.” Featured speakers will include president of IMAX Home Entertainment, Jason Brenek, and online security expert/founder of SSP Blue, Hemanshu Nigam. The interactive forum on Saturday, October 28th celebrates the Soci...

AEInfoGraphics 2 - 1 Click Animated Charts in AE

August 18, 2017, 09:19 AM

http://theangryvideoguy.com/index.php/2017/08/18/a...

AEInfoGraphics 2 is a extension for Adobe After Effects that allows users to directly import .csv files to drive 12 templates to visualize data in creative ways. For anyone who does a lot of mograph presentations for corporate entities this would be a great time saver.

#after effects#adobe after effects#scripts#aescripts#infographics
Watch What’s New With Maya’s UV Editing Tools

August 17, 2017, 01:08 PM

http://lesterbanks.com/2017/08/watch-whats-new-may...

Autodesk’s Steven Roselle covers all the new features in Maya’s UV editor and UV toolkit. UV editing with a lot of DCC’s seem to be engaged in a struggle between tools and process. Things need The Post Watch What’s New With Maya’s UV Editing Tools originally appeared and published on %%BLOGLINK%,by lesterbanks

How to Access MASH Point Data Through the Maya API

August 17, 2017, 10:02 AM

http://lesterbanks.com/2017/08/access-mash-point-d...

Ian Waters shows how you can focus on performance by accessing MASH point data through Maya’s API. Maya’s motion graphics toolkit, MASH, lets you access all default data types through its Breakout and Python nodes.It The Post How to Access MASH Point Data Through the Maya API originally appeared and published on %%BLOGLINK%,by lesterbanks

Create Animation Triggered by Collision in Cinema

August 14, 2017, 01:04 PM

http://lesterbanks.com/2017/08/animation-triggered...

Lars Scholten (also found as CyBear) has an 18 minute tutorial that shows how you can create animation that is triggered by the collision of objects in the scene. There are a few ways to The Post Create Animation Triggered by Collision in Cinema 4D originally appeared and published on %%BLOGLINK%,by lesterbanks

New Hide & Seek Plugin for C4D offers Pro Scene Ma

August 12, 2017, 03:02 PM

http://lesterbanks.com/2017/08/hide-seek-plugin-c4...

The Pixel Lab working with Motion Designer AJ Haines announced a new plugin that can offer a professional level of scene management tools for Cinema 4D — Hide & Seek. The plugin was designed so The Post New Hide & Seek Plugin for C4D offers Pro Scene Management originally appeared and published on %%BLOGLINK%,by lesterbanks

Distribute After Effects Layers With "Lazy" Script

August 11, 2017, 08:58 AM

http://theangryvideoguy.com/index.php/2017/08/11/r...

This Adobe After Effects script called Lazy from Perry Design is pretty cool in concept. You take your layers or keyframes, and using a bezier curve, distribute them along the curve automatically. This can add interesting variation to your animations and provides a quick way to do so.

#after effects#plugins#review#adobe after effects#scripts#aescripts
Animal Logic Now Offers its USDMaya Plugin as Open

August 9, 2017, 12:08 PM

http://lesterbanks.com/2017/08/animal-logic-usdmay...

Pixar’s Universal Scene Description, or USD set out to define the interchange of 3D assets and data across various Digital Content Creation (DCC) tools. IT was built to provide a way to universally take material The Post Animal Logic Now Offers its USDMaya Plugin as Open Source originally appeared and published on %%BLOGLINK%,by lesterbanks

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