To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Sticking Textures to Objects With the MASH Repro N

September 14, 2017, 09:45 AM

http://lesterbanks.com/2017/09/sticking-textures-m...

Ian Waters Shows Just How Easy it is Sticking Textures to Hundreds of Objects When Using the MASH Repro Node Ian Waters demonstrates a technique that he gets asked about quite a bit. “We get The Post Sticking Textures to Objects With the MASH Repro Node originally appeared and published on %%BLOGLINK%,by lesterbanks

Character Animator CC is No Longer in Beta!

September 13, 2017, 11:40 AM

http://blogs.adobe.com/creativecloud/character-ani...

I’m excited to announce that Character Animator CC is graduating from beta to being a full-fledged CC app. Character Animator has grown up fast, and the upcoming release is full of incredible new features that make bringing your characters to life faster, easier and more fun. Feature highlights New Triggers panel Show, hide, swap, or cycle through puppet layers with your keyboard or MIDI device. The new Triggers panel gives you a central place to manage all your puppet’s triggers. T...

Legend 3D launches animation business

September 12, 2017, 12:49 PM

http://www.postmagazine.com/Press-Center/Daily-New...

LOS ANGELES — 3D conversion, VFX and VR studio Legend 3D, Inc., is expanding its line of business into the world of animation. CEO Aidan Foley announced the establishment of Legend Animation, a new unit that will be headed by veteran animation industry executive and producer Galen Walker (Teenage Mutant Ninja Turtles). The business will be based at the Legend 3D headquarters within the parent company’s 27,000-square foot location on the Columbia Square campus in Hollywood.

Maya LT 2018 Game Engine Workflows

September 11, 2017, 04:46 AM

http://www.cgmeetup.net/home/maya-lt-2018-game-eng...

Maya LT offers a one click workflow via Send to Unity or Send to Unreal.Artists can select a specific Unity or Unreal project which is then permanently associated with the saved Maya LT file.

New Tool Offers an Amazing Workflow for Ae Camera

September 7, 2017, 09:14 AM

http://lesterbanks.com/2017/09/ae-camera-mapping-t...

New Tool for Adobe After Effects That Advances Camera Mapping and Photo Parallax Animation is a One-Stop-Shop Need to bring photo’s to life? Animating a 2D image in a partially 3D world involves projecting an The Post New Tool Offers an Amazing Workflow for Ae Camera Mapping originally appeared and published on %%BLOGLINK%,by lesterbanks

How to Use Houdini Noise Nodes Instead of Redshift

September 6, 2017, 05:54 PM

http://lesterbanks.com/2017/09/houdini-noise-nodes...

Use Redshift in Houdini But Still Prefer Houdini Noise Nodes? Tim van Helsdingen Shows How you Can Use the Best of Both There is no doubt that Redshift is a rendering powerhouse. As a full-on The Post How to Use Houdini Noise Nodes Instead of Redshift Ones originally appeared and published on %%BLOGLINK%,by lesterbanks

Rig a Character With Maya’s Quick Rig Tool

September 6, 2017, 05:54 PM

http://lesterbanks.com/2017/09/rig-character-mayas...

Daryl Obert Demos How to Get a Character Rigged in Minutes Using Maya’s Quick Rig Tool Auto-Rigging tools can help speed up the rigging of one or many characters in Maya. There are a few The Post Rig a Character With Maya’s Quick Rig Tool originally appeared and published on %%BLOGLINK%,by lesterbanks

Rigging in Maya

September 6, 2017, 03:58 AM

http://www.cgmeetup.net/home/rigging-in-maya/

Daryl demos how to get a character rigged using Maya’s Quick Rig tool. The demo is packed with great tips like setting up arrow keys to navigate the rig and using a few lines of MEL to automate setting attributes on nodes.

Creating Cloth Simulation in Houdini for an Animat

September 5, 2017, 12:08 PM

http://lesterbanks.com/2017/09/cloth-simulation-ho...

Marc Albrecht Shows How To Use Animated Geometry for a Cloth Simulation in Side FX Houdini With This Character Clothes Walkthrough VFX Artist Marc Albrecht presents a little walkthrough for how he did the cloth The Post Creating Cloth Simulation in Houdini for an Animated Character originally appeared and published on %%BLOGLINK%,by lesterbanks

How to Create Edge Wear With Substance Painter Anc

September 4, 2017, 12:16 PM

http://lesterbanks.com/2017/09/substance-painter-a...

Substance Painter Anchor Points and References Make it Easy to Create Edge Wear and Other Adjustments in Your Project The latest release for Substance Painter brought a really important, and really powerful feature: Anchor Points The Post How to Create Edge Wear With Substance Painter Anchor Points originally appeared and published on %%BLOGLINK%,by lesterbanks

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