It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
October 31, 2016, 06:29 PM
http://editstock.com/blogs/all/how-does-an-editor-...
How Does an Editor Think and Feel is the third part of filmmaker Tony Zhou video series and blog titled Every Frame a Picture. This is a great video with examples of the where and when to cut. As I've mentioned before, editing is not only "instinctual". Learning where and why to cut comes from experience. Since it can be learned, and improved, editing can be practiced. That's precisely the advice Tony offers. You have to practice!
October 31, 2016, 06:28 PM
http://postperspective.com/behind-the-title-sound-...
Name: Rob DiFondi Company: New York City’s Sound Lounge Can you describe your company? Sound Lounge is an audio post company that provides creative services for TV and radio commercials, feature films, television series, digital campaigns, gaming and other emerging media. Continue reading →October 31, 2016
October 31, 2016, 06:28 PM
http://www.fcp.co/final-cut-pro/articles/1880-map-...
Politics comes to FCPX, but in good way! Survey is a set of plugins that can display the Presidential election maps, charts and graphs right in Final Cut Pro X.
October 31, 2016, 06:28 PM
http://renderplease.com/post/152558468280
Happy Halloween, y’all!
October 31, 2016, 06:27 PM
http://blogs.adobe.com/creativecloud/max-marketpla...
For the first time ever, we’ve invited 23 of our favorite artists from the creative community to sell their wares at MAX. This is the place to get your hands on awesome merchandise, direct from the artists. Marketplace takes place from 2pm-5:30pm on Thursday, November 3rd in the MAX Community Pavilion. Be sure to mark this one in your schedule, you’ll want to have plenty of time to peruse these pop up shops. Bring cash or card — merchants will be able to take both. And don’t forge...
October 31, 2016, 06:27 PM
http://lesterbanks.com/2016/10/create-shelf-buildi...
So… here is something special. A little while ago, Technical Artist Alex Mann sowed off a Shelf Building Rig in Maya. The system using MASH nodes in Maya to act as a shelf-building asset, automatically generating books and shelves. (watch the video example below) If you have seen any of Itoo’s RailClone examples, this would The Post Create a Shelf Building Rig in Maya With MASH originally appeared and published on %%BLOGLINK%,by lesterbanks
October 31, 2016, 06:26 PM
https://news.creativecow.net/story/883284
(Los Angeles, CA--October 31, 2016) Deluxe Entertainment Services Group Inc. (Deluxe), solving creative and technology challenges for content creators and distributors for 100+ years, has acquired Sfera (Sfera Studios and Sfera Labs), a global, cloud based localization platform and distributed services firm. Adding Sfera's proven technology to Deluxe's worldwide reach, relationships, and industry knowledge positions Deluxe Localization -- a newly-formed division of the company, as the leader in ...
October 31, 2016, 12:44 PM
http://www.twice.com/news/people/thx-names-scott-f...
THX, which was recently acquired by gaming manufacturer Razer, announced it has hired Scott Francis as its chief technology officer.
October 31, 2016, 12:43 PM
http://nofilmschool.com/2016/10/final-cut-pro-x-ge...
Alongside the release of the new MacBook Pro last week, Apple also unveiled Final Cut Pro 10.3. While there are a few key software details that are clearly intended to work seamlessly with new features on the MBP, this release is much more than that. It offers a complete redesign of the user interface, powerful new audio organization tools, the integration of wide gamut workflows, and many more features that will likely make some filmmakers reconsider an app many left behind.
October 31, 2016, 12:43 PM
http://www.hollywoodreporter.com/news/hollywood-il...
A few days ago, I had a surprise. I discovered that the “close the door” buttons in elevators are designed not to function.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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