To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Jelmer Boskma - VFX Supervisor - Scanline VFX

October 31, 2016, 12:43 PM

http://www.artofvfx.com/miss-peregrines-home-for-p...

Jelmer Boskma worked in many studios such as Frantic Films, Image Engine or MPC before joining Scanline VFX in 2015. His filmography includes films like WATCHMEN, DISTRICT 9, SIN CITY: A DAME TO KILL FOR or BATMAN V SUPERMAN: DAWN OF JUSTICE.

Journey to VR: Friday Favorite - VR device options

October 31, 2016, 12:43 PM

https://www.aotg.com/journey-to-vr-friday-favorite-vr-device-options/

Daryl talks about the different device options out there for viewing VR experiences. He highlights some of the pros and cons of mobile devices and high-end solutions such as the Vive. Christian Bach, head of CGI at Psyop, shares some of his thoughts on VR devices and shows us some of the great work Psyop has done recently in VR.

VFX supervisor John Heller joins FuseFX

October 31, 2016, 08:06 AM

http://www.postmagazine.com/Press-Center/Daily-New...

LOS ANGELES — Visual effects supervisor John Heller has joined the staff of FuseFX in LA. He has more than 50 features to his credit, including work on Big Miracle, Percy Jackson & The Olympians: The Lightning Thief and  The Bourne Legacy. Since joining FuseFX, Heller has contributed to the series  CSI: Cyber, The Outsiders and  Rush Hour.

I need your mixer, your mics and all your loudspea

October 31, 2016, 08:05 AM

http://designingsound.org/2016/10/i-need-your-mixe...

Baptiste Chatel’s workstation in Rennes (France) This article is a guest post by Baptiste Chatel (Dijon, France) who “works virtually everywhere in Europe as musician and sound engineer” and “likes loud sounds, or sounds in low or high register”. I started working in theater as an amateur actor when I was studying psychology, around 2005 […]

*Campaña Antiargentina*, por Alejandro Alem (SAE)

October 31, 2016, 08:05 AM

http://saeditores.org/Novedades/Campana-Antiargent...

Alejandro Alem (SAE), co-editor de la película junto a su director Alejandro Parysow (SAE), nos brinda una síntesis de esta infrecuente y especial experiencia.

How to Up-Res X-Particles With Krakatoa C4D

October 31, 2016, 08:05 AM

http://lesterbanks.com/2016/10/res-x-particles-kra...

Bob Walmsley shows how you can use Krakatoa C4D to effectively up-res particle simulations for a better looking render. This is the second part of Bob’s “creating wispy smoke” tutorial. That tutorial covered creating the smoke simulation with Turbulence FD / X-Particles in C4D. While the smoke simulation was great looking in the viewport, you The Post How to Up-Res X-Particles With Krakatoa C4D originally appeared and published on %%BLOGLINK%,by lesterbanks

New Gear - Mix Factory Summing Amp

October 31, 2016, 08:05 AM

http://bobbyowsinskiblog.com/2016/10/31/mix-factor...

Mixers either swear by outboard analog summing amps or don’t see the need for them at all, but the ones that do are very passionate about them. We’re now into the second generation of summing amps, and the latest ones are incorporating a lot of features that the the first gen didn’t have. That’s one of the reasons why the new A-Designs Mix Factory is so cool; it has a lot of great features. But the other reason is more important – its concept was actually developed by a mixer.

Your new MacBook Pro can drive a lot of screen rea

October 31, 2016, 06:08 AM

http://www.redsharknews.com/technology/item/3902-y...

The fallout from Apple’s new MacBook Pro launch continued over the weekend, with ructions about pricing, dismay (at least in some quarters) about the dropping of its iconic powering-up chime, and the realisation that it has the ability to power a lot of screens. AppleMacbook ProApple pricingLG screens5k screensMonitors4K screen

CG Garage Podcast #94 | Eric Stultz – Gensler

October 31, 2016, 06:07 AM

https://labs.chaosgroup.com/index.php/cg-garage-po...

Eric Stultz currently serves as a Principal and Design Director at Gensler’s LA offices. He’s worked on some epic buildings, such as the Shenbei Arena in Shanghai, Costa Rica’s Convention Center, and the proposed Farmers Field NFL Stadium in Los Angeles.

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