To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

ILM's Rebel 'Jurassic Park' Artists Reflect On VFX

October 14, 2016, 04:29 PM

http://www.cartoonbrew.com/interviews/ilms-rebel-j...

Mark Dippé and Steve ‘Spaz’ Williams famously devised a secret and unsanctioned Jurassic Park animation test at Industrial Light & Magic that ultimately convinced director Steven Spielberg to use computer-generated dinosaurs instead of stop motion on his blockbuster film. It was a huge step forward in visual effects, but Dippé and Williams were no strangers to groundbreaking cg work—they had already contributed to cutting-edge computer animation work in The Abyss and Terminator 2: Judgme...

Animation Voicing Specialist 3Beep Opens in NYC

October 14, 2016, 12:11 PM

http://www.studiodaily.com/2016/10/animation-voici...

Industry veterans Charles Darby and Tim Werenko have formed 3Beep, a New York company dedicated to dubbing and localization of animation projects. 3Beep says it will do more than translate animation to the English language. It promises to Americanize them, with services … more » The post Animation Voicing Specialist 3Beep Opens in NYC appeared first on Studio Daily.

Character Animator Brings Live Animation to the Ma

October 14, 2016, 12:11 PM

https://www.aotg.com/character-animator-brings-live-animation-to-the-ma/

One of the most groundbreaking and mind-blowing presentations to come out of Adobe Video World was the new Character Animator demonstration. By tracking movements on your face, this new application can simulate a live animated figure mimicking your facial expressions and head movements. However, in recent months, the focus of the platform has shifted in a much more revolutionary direction.

Post-Production Workflow of Bundesliga Football Le

October 14, 2016, 12:11 PM

https://www.youtube.com/watch?v=lKdubLUCI70

Nils Welter shares the complete post-production workflow used by Bundesliga Football League and powered by Adobe Creative Cloud tools.

Week in Premiere 10/14/16

October 14, 2016, 11:44 AM

http://www.premierebro.com/weekinpr/week-in-premie...

THIS WEEK IN PREMIERE PRO: 8 Free Premiere Pro Templates • Adobe Video World 2016: Tips and Takeaways • Two Proxy Workflow Tutorials • Premiumbeat Tutorials: Nesting and Archival

#adobe#premiere pro#tutorials#news#creative cloud
Plus long le chat dans la brume

October 14, 2016, 10:28 AM

http://www.adespote.com/catalogue-p204882.html

Une monteuse prend la parole dans un livre sensible, à la forme d’un journal vivant, qui permet à tous de découvrir l’un des métiers les moins connu du cinéma et pourtant essentiel à la création : l’art du montage. « Un hymne au cinéma. Et aux histoires qu’on dit avec des images. » Le lecteur suit, pas à pas, toutes les étapes du montage d’un film de la découverte des rushes, aux premières scènes assemblées, jusqu’aux visionnages publiques. Coupes, raccords, séquence...

Adobe Creative Cloud: The Tools You Need for Power

October 14, 2016, 09:14 AM

http://www.videoguys.com/blog/adobe-creative-cloud...

From Adobe Creative Cloud IBC Show 2016: The Tools You Need for Powerful Post-Production | Adobe Creative Cloud Jason Levine presents the seamless post-production workflow powered by Adobe Creative Cloud tools, including Premiere Pro, After Effects, and Audition. The post Adobe Creative Cloud: The Tools You Need for Powerful Post-Production appeared first on Videoguys Blog.

WORKING WITH THE CLOTH TOOL IN 3D-COAT

October 14, 2016, 09:14 AM

http://lesterbanks.com/2016/10/working-cloth-tool-...

Ian Thompson offers an introductory look at a method for sculpting clothes. 3D-Coat is a one-stop shop for sculpting, UV mapping, painting, retopology, shading and rendering, and it has simple cloth simulation tools that can really help in sculpting and UV creation. The 3DC cloth tool will allow you to work with cloth dynamic forces, The Post WORKING WITH THE CLOTH TOOL IN 3D-COAT originally appeared and published on %%BLOGLINK%,by lesterbanks

THE LEGEND OF TARZAN: VFX Breakdown

October 14, 2016, 09:13 AM

http://www.artofvfx.com/the-legend-of-tarzan-vfx-b...

Rodeo FX presents their extensive creature and environment work for THE LEGEND OF TARZAN...

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