To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Deluxe Names Lauren Roth Head of Production in Chi

August 29, 2016, 12:23 PM

http://www.studiodaily.com/2016/08/deluxe-names-la...

Deluxe Entertainment Services Group promoted Lauren Roth to head of production at its Michigan Avenue facility in Chicago, where she oversees Deluxe's creative teams at Beast, Company 3, and Method Studios. At the same time, Deluxe brought VFX producer Matthew … more » The post Deluxe Names Lauren Roth Head of Production in Chicago appeared first on Studio Daily.

Krakatoa 2.6 for Maya And 3ds Max Is Now Available

August 29, 2016, 12:23 PM

http://www.thinkboxsoftware.com/news/2016/8/29/kra...

We are happy to announce that Krakatoa 2.6 is now available for both Autodesk Maya and Autodesk 3ds Max. The updated renderer now supports Depth Of Field with user-defined Bokeh effects and Anamorphic squeeze support. Depth Of Field calculations on multi-core machines have also been made faster. The Adaptive Motion Blur option also significantly improves animation rendering performance by processing only as many passes as the number of screen-space pixels traveled by the fastest moving pa...

BEN-HUR: VFX Breakdown by Mr. X

August 29, 2016, 12:19 PM

http://www.artofvfx.com/ben-hur-vfx-breakdown-by-m...

Nice VFX Breakdown by Mr. X focusing on the chariot race sequence of BEN-HUR...

HPA to Honor VFX House The Mill for Blackbird Car

August 29, 2016, 12:19 PM

http://www.hollywoodreporter.com/behind-screen/hpa...

London-headquartered visual effects house The Mill will receive The Hollywood Professional Association’s Judges Award for Creativity and Innovation for the development of the Blackbird, an adjustable car rig for creating photoreal CG cars. The award will be presented Nov. 17 during the 11th annual HPA AwardsSkirball Cultural Center in Los Angeles.

Quickly Sync Audio and Footage in Premiere Pro

August 29, 2016, 09:16 AM

http://www.premiumbeat.com/blog/quickly-sync-audio...

It's super-easy to sync your audio and video quickly and efficiently without ever leaving Premiere Pro. Here's how it's done.

New C4D Plugin Assists With Character Animation Pi

August 29, 2016, 09:16 AM

http://lesterbanks.com/2016/08/c4d-plugin-characte...

Character Template Master, and Gimbal Master assist with the character animation pipeline and help keep unexpected gimbal lock rotations at bay, respectively. The Post New C4D Plugin Assists With Character Animation Pipeline originally appeared and published on %%BLOGLINK%,by lesterbanks

Accessible Gameplay for Blind and Sighted Players

August 29, 2016, 09:16 AM

http://designingsound.org/2016/08/accessible-gamep...

With this month’s theme of Pure Sound Design, there is no better time than now to talk to the creators of blind-accessible games that communicate their gameplay and stories through audio. However, must these experiences contain only audio? Per Anders Östblad—a Lecturer in Media Arts, Aesthetics and Narration at his alma-mater, The University of Skövde—doesn’t think so […]

RØDE Microphones unveils upgrades

August 29, 2016, 09:16 AM

http://www.redsharknews.com/audio/item/3728-rde-mi...

Australia’s RØDE Microphones has provided some decent upgrades to its range, with a major overhaul of the Stereo VideoMic Pro heading the list. Roderode microphonesStereo VideoMic ProRycote Lyreshotgun micsDSLR Audio

Monter sans (se) parler

August 29, 2016, 09:16 AM

https://journaldunemonteuse.wordpress.com/2016/08/...

Je fais. Tu regardes. Tu souris. Tu repars. Je refais. J’avance. Je laisse en vrac. Je reviens. Tu as touché. Découpé. Remonté. Testé. Je regarde. Je comprends. Ce que tu as fait. Je continu. Je te montre. Tu me dis … Lire la suite →

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