To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Logic Pro X: Scoring An 80's Synth Intro

August 24, 2016, 06:03 AM

https://www.aotg.com/logic-pro-x-scoring-an-80s-synth-intro/

In this special edition of Logic Pro X In Under 5 Minutes, Mary Plummer quickly highlights her process for creating an 80's Sci-Fi Intro inspired by the Netflix original Stranger Things.

Creating Alternate Edits with Roles in FCP X

August 24, 2016, 06:03 AM

https://www.aotg.com/creating-alternate-edits-with-roles-in-fcp-x/

In this week's episode, Steve demonstrates how to use Final Cut Pro X's Roles to create an alternate edit of a PSA he's been working on.

Improving Performance In Resolve

August 24, 2016, 06:03 AM

https://www.aotg.com/improving-performance-in-resolve/

In this episode of DaVinci Resolve in (slightly over) 5 Minutes, Alexis Van Hurkman shows you which settings to choose in DaVinci Resolve to maximize editing performance on slower computers.

Review: FxFactory’s AudioDenoise, EchoRemover, X

August 23, 2016, 05:24 PM

http://postperspective.com/review-fxfactorys-audio...

By Brady Betzel Over the last few years I’ve found myself really loving how well my Windows-based PCs have been working, but some of the drawbacks are the inability to use FCP X, Motion and any of their plug-ins. Recetly, I opened my MacBook Pro once again because I found three plug-ins from FxFactory’s partners Automatic Duck and CrumplePop that I really wanted to check out inside of FCP X: AudioDenoise, Continue reading →August 23, 2016

Stop Motion Animation Goes High Tech at Laika

August 23, 2016, 05:24 PM

http://www.studiodaily.com/2016/08/stop-motion-ani...

The Verge heads behind the scenes at Laika to look at the meticulous craft that went into the studio's latest animated feature, Kubo and the Two Strings. The post Stop Motion Animation Goes High Tech at Laika appeared first on Studio Daily.

A little FCP X Project

August 23, 2016, 05:24 PM

http://www.philiphodgetts.com/2016/08/a-little-fcp...

Mostly I edit Lunch with Philip and Greg, product videos, or the occasional The semiSerious Foodies video. This last week I put together a demo piece for a friend, that was much more fun/creative. It’s a competition piece, so if you’d all like to go to http://indi.com/7fqks and vote for Marlon Braccia, we’d appreciate it. Edited […]

Sound Devices Scores for David Husby’s Blockbust

August 23, 2016, 05:24 PM

http://www.broadcastbeat.com/sound-devices-scores-...

ALBERTA, CANADA, AUGUST 23, 2016 — Production Sound Mixer David Husby has had a decade filled with big-name projects, notably X-Men: The Last Stand, Rise of the Planet of the Apes, Tomorrowland, The A-Team, Tooth Fairy, and The Big Year. More recently, he has worked on Star Trek Beyond, Deadpool, and The Solutrean, an upcoming ...

Games of Thrones VFX Guru

August 23, 2016, 05:23 PM

http://www.hollywoodreporter.com/behind-screen/emm...

From a 100-foot flying dragon to multiplying horses and extras, Joe Bauer breaks down how the epic fight scenes came together as effects pros from 'Hannibal' and 'Sherlock' also spill on their nominated work.

Inside the Sound Design of Stranger Things

August 23, 2016, 05:23 PM

http://www.creativeplanetnetwork.com/news/post/ins...

Stranger Things supervising sound editor Brad North and sound designer Craig Henighan speak to A Sound Effect about how they created the retro, otherworldly sound of Netflix's hit supernatural show.

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