To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Rendering and Compositing With Arnold AOVs

December 13, 2016, 01:18 PM

http://lesterbanks.com/2016/12/rendering-compositi...

If you are still a little unclear as to how you can render various passes with Solid Angle Arnold and composite them into a single shot, you are in luck. Lighting TD Arvid Schneider posts a look into creating and compositing Arnold AOVs. Arvid walks through how to render the most used Arnold AOVs using The Post Rendering and Compositing With Arnold AOVs originally appeared and published on %%BLOGLINK%,by lesterbanks

How to Track a Mirror With Mocha and After Effects

December 13, 2016, 10:29 AM

http://lesterbanks.com/2016/12/track-mirror-mocha-...

Mocha has brought the visual effects work of tracking from the hills, down to the people. What used to be a difficult chore has become a joy with the simple and easy to use planar tracking system that is Mocha and Mocha Pro. How would you track a mirror though? look at best practices when The Post How to Track a Mirror With Mocha and After Effects originally appeared and published on %%BLOGLINK%,by lesterbanks

Just Getting Started With Moho? Watch Moho Workflo

December 10, 2016, 12:01 PM

http://lesterbanks.com/2016/12/moho-workflow-basic...

Moho is an amazing tool for animation, particularly character animation. The Moho workflow can feel a bit different, even strange if you are coming from an application like After Effects. Moho workflow is centered on it’s layers and the timeline. Various layer types will bring new tools in contextually. Ig you are new to Moho, The Post Just Getting Started With Moho? Watch Moho Workflow Basics originally appeared and published on %%BLOGLINK%,by lesterbanks

LAIKA Experience Returns to Universal Studios for

December 10, 2016, 07:20 AM

http://www.animationmagazine.net/events/laika-expe...

Due to enthusiastic popular demand, LAIKA animation studio has announced an encore holiday presentation of “Form Coraline to Kubo: A Magical LAIKA Experience” at Universal Studios Holiday, from December 21, 2016 to January 15, 2017. The limited time attraction will be housed in the park’s Globe Theatre and included in the price of admission.

NVIDIA Releases Mental Ray for Maya, Available Now

December 8, 2016, 01:24 PM

http://lesterbanks.com/2016/12/nvidia-mental-ray-m...

NVIDIA has released Mental Ray for Maya since bringing it home. If you didn’t opt for the beta cycle, here is your chance to get metal ray back in Maya. The plugin is offered free for commercial or non-commercial work. Batch render licenses however is on a subscription basis. If you want to use batch, it The Post NVIDIA Releases Mental Ray for Maya, Available Now for Free originally appeared and published on %%BLOGLINK%,by lesterbanks

Create a Custom 3D Packaging Design in C4D

December 8, 2016, 10:40 AM

http://lesterbanks.com/2016/12/create-custom-3d-pa...

A good way to get started with design and 3D is by creating a 3D packaging design project. It has everything that you need to practice from beginning to end. It can start by working out how the package would work, by creating some small real-life mockups. From there, creating the packaging design in a The Post Create a Custom 3D Packaging Design in C4D originally appeared and published on %%BLOGLINK%,by lesterbanks

Moana – Let the Man-Tears Flow

December 5, 2016, 05:34 PM

http://www.rotoscopers.com/2016/12/05/animation-ad...

Get the boats ready we are sailing off to talk about Disney’s new animated film, ‘Moana!’ Welcome to guest hosts, RotoWriter, Pablo Ruiz, and Ryan Prieto!

Maya Render Nodes With Arnold for Easy Center-Edge

December 2, 2016, 02:51 PM

http://lesterbanks.com/2016/12/maya-nodes-arnold-c...

Medical Illustrator and Animator, Emily McDougall offers a look into creating the center-edge look in Maya using Arnold. how to create a layered shader in Maya 2017 using Arnold and the aiStandard Material Solid Angle Arnold in Maya is really a step-up from an aging mental ray. Artists can enjoy a better integrated renderer, one The Post Maya Render Nodes With Arnold for Easy Center-Edge Shaders originally appeared and published on %%BLOGLINK%,by lesterbanks

3 Methods for Lighting an Exterior Scene With Arno

December 1, 2016, 01:32 PM

http://lesterbanks.com/2016/12/3-methods-lighting-...

A little while ago I posted a tutorial from Yone Santana who walks us through creating lighting for an interior scene with Solid Angle’s Arnold. A new tutorial from Yone is the antithesis with a look at lighting an exterior or outdoor scene. What’s the difference between rendering an indoor scene versus an outdoor scene? The Post 3 Methods for Lighting an Exterior Scene With Arnold originally appeared and published on %%BLOGLINK%,by lesterbanks

Understanding How to Rig With Rivets in Maya

December 1, 2016, 10:24 AM

http://lesterbanks.com/2016/12/understanding-rig-r...

Rivets are handy things when you are rigging. Need to stick a button onto a character’s clothes? You need a rivet. For as useful as rivets are, they are a bespoke item within Maya. There is no “Create Rivet” menu item. You can build one using Maya’s tools though. A typical Rivet will use a The Post Understanding How to Rig With Rivets in Maya originally appeared and published on %%BLOGLINK%,by lesterbanks

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