It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
December 6, 2018, 06:01 AM
https://www.premiumbeat.com/blog/create-anime-spee...
Speed lines serve a number of purposes. Not only do they indicate motion, they also draw a viewer’s eye into a specific area of the frame. Used in conjunction with sound effects and a few other animation tricks, they can give your shot an extra punch.
December 6, 2018, 06:01 AM
https://www.artofvfx.com/black-panther-vfx-breakdo...
Have a look at how ILM created Wakanda for BLACK PANTHER...
December 5, 2018, 01:09 PM
https://nofilmschool.com/VFX-Breakdown-Fantastic-B...
In a feature on FXguide, we get a pretty insightful look into how one VFX shop was able to bring several character designs, animations and environment builds to life in Fantastic Beasts: The Crimes of Grindelwald.
December 5, 2018, 11:19 AM
https://postperspective.com/shotgun-8-cloud-based-...
Autodesk Shotgun 8 is the newest version of the company’s cloud-based review and production tracking software. Targeted to busy creative teams, Shotgun 8 aims to improve the artist and reviewer experience with updates that reduce interruptions to creative flow and facilitate the feedback loop. Shotgun 8 includes the first public version of Shotgun Create, Continue reading → December 5, 2018 The post Shotgun 8: cloud-based Shotgun Create for studio artists, new UI, more appeared firs...
December 5, 2018, 11:18 AM
https://www.artofvfx.com/the-nutcracker-and-the-fo...
Max Wood began his career in visual effects in 2003 at MPC. He works on films like WATCHMEN, ROBIN HOOD, WORLD WAR Z and 300: RISE OF AN EMPIRE. As a VFX supervisor, he took care of the effects of films such as SAN ANDREAS, ZOOLANDER 2 and SUICIDE SQUAD.
December 4, 2018, 01:19 PM
http://www.postmagazine.com/Press-Center/Daily-New...
LOS ANGELES – The Academy of Motion Picture Arts and Sciences have announced that 20 films are now in the running in the “Visual Effects” category for the 91st Academy Awards (oscars.org). Nominations for the 91st Academy Awards will be announced on Tuesday, January 22, 2019, and the 91st Oscars will be held on Sunday, February 24th.
December 4, 2018, 10:03 AM
https://www.artofvfx.com/fantastic-beasts-the-crim...
In 2013, Martyn Culpitt explained the work of Image Engine on WHITE HOUSE DOWN. He then worked on many films such as THE WOLVERINE, JURASSIC WORLD, FANTASTIC BEASTS AND WHERE TO FIND THEM, LOGAN and THE MEG.
December 4, 2018, 10:03 AM
https://www.artofvfx.com/the-nutcracker-and-the-fo...
Get ready for a trip into fantasy worlds with the VFX Breakdown by MPC about their work on THE NUTCRACKER AND THE FOUR REALMS...
December 4, 2018, 07:11 AM
https://postperspective.com/storage-for-hybrid-con...
By Karen Moltenbrey Every vendor in the visual effects and post production industries relies on data storage. However, for those studios working on new media or hybrid projects, which generate far more content in general, they not only need a reliable solution, they need one that can handle terabytes upon terabytes of data. Continue reading → December 3, 2018 The post Storage for Interactive, VR appeared first on Randi Altman's postPerspective.
December 4, 2018, 06:03 AM
https://www.artofvfx.com/oscars-2019-the-20-conten...
The Academy of Motion Picture Arts and Sciences have announced the 20 films for the Best Visual Effects for the 91st Academy Awards...
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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