It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
December 20, 2016, 09:09 PM
https://www.aotg.com/mwtm-qa-27-andy-wallace/
The MIX With The MASTERS Seminar Series is a chance for recording and mixing engineers to work closely with A-List record producers, engineers and mixers and improve their skills in music production. The events take place at Studio La Fabrique in the South of France.
December 20, 2016, 03:54 PM
http://postperspective.com/sounds-like-good-girls-...
By Jennifer Walden “Girls do not do rewrites,” says Jim Belushi’s character, Wick McFadden, in Amazon Studios’ series Good Girls Revolt. It’s 1969, and he’s the national editor at News of the Week, a fictional news magazine based in New York City. He’s confronting the new researcher Nora Ephron (Grace Gummer) who claims credit for a story that Wick has just praised in front of the entire newsroom staff. Continue reading → December 20, 2016 The post What is sounds like when...
December 20, 2016, 03:54 PM
http://designingsound.org/2016/12/win-adaptiverb-f...
Have you seen me mention how much I love Zynaptiq and their tools before? I feel like I say it a lot. Probably not here on the site all that frequently, but pretty much everywhere else. They first grabbed my attention with their awesome audio restoration tools. I still prefer Unveil over RX’s De-Reverb tool, and […]
December 20, 2016, 03:43 PM
http://www.prnewswire.com/news-releases/thx-partne...
SAN FRANCISCO, Dec. 20, 2016 /PRNewswire/ -- THX, renowned for the certification of world-class cinemas and electronic devices, has partnered with Triad Semiconductor to manufacture its revolutionary headphone amplifier ASIC.
December 20, 2016, 03:34 PM
https://www.aotg.com/izotope-headroom-ep-3-pt-2-what-is-loud/
In Part 2 of the third episode of Headroom, Jonathan is joined by GRAMMY-winning mastering engineer Adam Ayan of Gateway Mastering.
December 20, 2016, 08:27 AM
http://www.prosoundeffects.com/blog/how-justin-hol...
The Pro Sound Effects ‘How I Work’ series (inspired by Lifehacker) asks Hybrid Library users what inspires them and what tools and routines help them get work done from day to day. We recently had the chance to catch up with Hexany Audio, a Los Angeles-based audio team specializing in original music and sound for games, ... The post How Justin Hollis Works: Sound Designer at Hexany Audio appeared first on Pro Sound Effects Library.
December 20, 2016, 08:23 AM
https://www.youtube.com/watch?v=qJr_9ZLgn4I
A weekly podcast where we discuss all things game audio. From creative ideas to the latest techniques, project experiences to audio secrets. Here is where you'll find in-depth coverage and opinions related to game audio.
December 20, 2016, 08:23 AM
https://www.youtube.com/watch?v=pBqEpOrYBrs
In this video, Pro Tools Expert Technical Editor James Ivey teams up with Rich Rogers of Workstation Pros to test the Universal Audio Apollo range of audio interfaces running on Windows connected via Thunderbolt.
December 19, 2016, 03:04 PM
http://www.prosoundeffects.com/blog/how-justin-hol...
There is no excerpt because this is a protected post. The post Protected: How Justin Hollis from Hexany Audio Works appeared first on Pro Sound Effects Library.
December 19, 2016, 11:20 AM
http://designingsound.org/2016/12/win-a-copy-of-de...
Monsters. Designing them has always been quite a challenge, sound-wise, as the good balance between a terrifying and intelligible voice is sometimes hard to reach. Fortunately, thanks to recent pieces of software such as the incredible Dehumaniser, voice designers are now able to add more flexibility to their toolbelt during those kind of tasks, allowing them […]
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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