It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
December 28, 2016, 03:29 PM
http://designingsound.org/2016/12/win-shotguns-hd-...
Frank Bry is an old friend of the site, and has long been a heavy contributor to the community. When we asked him if he’d be willing to sponsor the give-away we’ve been running this month on DSX, he jumped in without any hesitation. He’s offered up a copy of his Shotguns library to one […]
December 28, 2016, 07:32 AM
http://designingsound.org/2016/12/the-sound-music-...
The Playstation VR Audio team recently released a short behind the scenes video highlighting their approach to immersive 3D Audio for Playstation VR Worlds.
December 27, 2016, 02:43 PM
http://designingsound.org/2016/12/win-iris-2-by-iz...
Merry Christmas to everyone! Even if Santa already finished his world tour, he still had some nice gifts for a couple of Designing Sound Exchange members here, starting with Iris 2, the powerful synthesizer by iZotope. As you might already know by now, if you’re interested in Iris 2, please take a break from your chocolate-eating […]
December 27, 2016, 07:01 AM
http://designingsound.org/2016/12/the-vr-soundscap...
Guest Contribution by Kenny Young Tethered is an immersive VR strategy game in which you take on the role of a god-like spirit tasked with looking after your flock of ‘Peeps’, the cute but simple-minded inhabitants of the beautiful, floating archipelagos that you gaze down upon from your lofty seat amongst the clouds. This disembodied […]
December 26, 2016, 04:23 PM
http://www.provideocoalition.com/using-eq/
Equalizers were created to help tame the frequency responses of recordings. Early on, they were relatively simple devices that would boost or attenuate a broad range of frequencies of the signal that passes through it. Digital audio has changed and enriched the tool set of EQ, with many types of software EQ devices that make The post EQ-28 Weeks of Post Audio-Week 7 appeared first on ProVideo Coalition.
December 26, 2016, 08:28 AM
http://designingsound.org/2016/12/sunday-sound-tho...
I started this series a year ago…well, a year ago next week…with the goal of making myself continue thinking about sound in new ways. When I was regularly writing longer pieces for this site, that was easy to do. As I stepped back into more of a background role though, I found myself missing the […]
December 24, 2016, 03:15 PM
http://designingsound.org/2016/12/round-3-winners-...
So how did we pick this week’s winners? We took the two users who asked questions that generated the most discussion, and the two users who answered the most questions (with overall reputation as a tie breaker), then randomly drew names out of a hat to assign our prizes. So here they are… BernC wins […]
December 24, 2016, 07:23 AM
http://logic-pro-expert.com/logic-pro-blog/2016/12...
In part three of this series of Waves video tutorials, Eli Krantzberg continues covering four of his favorite Waves compressors and shows you real-world examples of the plugins in action. Featured in this video: the Waves DBX 160 Compressor Limiter, an audio industry standard in the late ‘70s and throughout the ‘80s.
December 23, 2016, 03:36 PM
http://www.cinemablend.com/news/1603780/why-john-w...
Who's the first creative mind you think of when looking back on the entire Star Wars saga? It's probably George Lucas, but I'm confident that for a lot of you, John Williams comes in a close second. After all, not only has Williams scored all of the main Star Wars movies, but his epic music is one of the main reasons why the series has become so popular. Without him, Star Wars just wouldn't feel the same.
December 22, 2016, 01:19 PM
http://designingsound.org/2016/12/win-ambisonic-li...
So you probably already know that we’re giving away a copy of the Hybrid Library from Pro Sound Effects as the grand prize in our “little” Designing Sound Exchange give-away this month. If you didn’t…what rock did you just crawl out from under? We’re giving away a ton of stuff this month. Go to that […]
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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