To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

News: AOS Presents: Dr. Godfried-Willem Raes and H

May 5, 2016, 12:51 PM

http://designingsound.org/2016/05/news-aos-present...

Recently, Architect of Sound interviewed Dr. Godfried-Willem Raes – General Director of the “Robot Orchestra” Logos M&M (Man and Machine) Ensemble, President of the artist-run Logos Foundation of experimental music and sound in Ghent, Belgium, and composer – or music maker as he puts it – of new-music. For a small taste of the article, the Logos Foundation was […]

Motion Picture Sound Editors Hosts Avid “Cloud C

May 5, 2016, 12:51 PM

http://www.broadcastbeat.com/motion-picture-sound-...

“Sound Advice” event slated for May10th at Sony Pictures Studios. Studio City, California – The Motion Picture Sound Editors (MPSE) will host Sound Advice: Pro Tools 12.5 Avid Cloud Collaboration, a special event for MPSE members, May 10th at Sony Pictures Studios in Culver City, California. Held in partnership with Sony Pictures Post Production Services ...

Using MASH Distribution to Create a Low Poly Plane

May 5, 2016, 12:51 PM

http://lesterbanks.com/2016/05/maya-low-poly-plane...

Ian Waters offers a look into using MASH's distribution and maps to create a low poly planet in Maya. The Post Using MASH Distribution to Create a Low Poly Planet originally appeared and published on %%BLOGLINK%,by lesterbanks

Additions and promotions at Encore London 

May 5, 2016, 12:50 PM

http://postperspective.com/additions-and-promotion...

Deluxe’s Encore in London has added senior post producer Carolynne Philpott — with experience managing both picture and sound post across all genres — to its production team, which features new co-heads of production, Alice Greenland and Max Caswell. Recent projects for the pair include Dickensian, Continue reading →May 5, 2016

NAB Show 2016: Adobe Anywhere and Collaborative Wo

May 5, 2016, 12:50 PM

https://www.aotg.com/nab-show-2016-adobe-anywhere-and-collaborative-wo/

Karl Soule & Niels Stevens of Adobe showcase Adobe Anywhere - a collaboration model that enables Enterprise video customer to work together in shared productions and benefit from simultaneous access, version history, and conflict resolution from within the client application.

DreamWorks Animation Will Stay in Glendale

May 5, 2016, 12:50 PM

http://www.animationinsider.com/2016/05/dreamworks...

Variety is reporting that DreamWorks Animation Will Stay in Glendale as a great sigh of relief can be heard from their campus.

Save 70% Off iZotope RX, Boris 3D Lights, Martini

May 5, 2016, 12:50 PM

http://news.doddleme.com/blogs/post-production/sav...

Plugins have saved my projects more times than I can count. When you reach the limits of your stock NLE program, they come in to elevate your work to new heights.

How to Create a Plastic Texture in Cinema 4D

May 5, 2016, 12:50 PM

http://greyscalegorilla.com/tutorials/how-to-creat...

In this tutorial I’m going to break down how to create a piece of a “Mini Machine” from this piece by Pixego and how to create plastic textures, including a plastic glass texture. We’ll build the mini machine, add a 3 point light setup & add the GSG HDRI Studio, and then go over how to texture our objects!

Cineversity Presents: C4DLive Presentations from N

May 5, 2016, 12:49 PM

http://greyscalegorilla.com/tutorials/cineversity-...

Thanks to our pals at Cineversity, we can now share ALL the amazing presentations that were given in Las Vegas at NAB 2016! We will be updating and adding videos to this page as they become available, so check back often! Thanks again to Maxon US and Cineversity.com for recording and publishing the NAB 2016 C4DLive Presentations. Enough talk, let’s get to the videos!

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