To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Adobe unveils Substance 3D Designer 113

November 23, 2021, 08:34 AM

http://www.cgchannel.com/2021/11/adobe-unveils-sub...

Adobe has unveiled Substance 3D Designer 11.3, the latest version of its material-authoring software, during its latest Substance 3D livestream, the recording of which is embedded above.

Check Out This New Beginner’s Guide to Learning Mari

November 20, 2021, 08:37 AM

https://lesterbanks.com/2021/11/check-out-this-new...

MeshMen Studio teaches how to start as a texture artist working with Mari. A new series by MeshMen Studios’ Peter Aversten covers everything you need to know to get started using Mari. The beginner’s series will cover learning

Create Two Types of Ball Bounce Animation in Maya

November 20, 2021, 08:37 AM

https://lesterbanks.com/2021/11/create-two-types-o...

Animator Artists Life looks at how to make a simple and more complex ball bounce in Maya, along with a new free ball rig. The staple exercise for animators is a ball bounce for a

Tangent Labs' founder Jeff Bell & team join Autodesk

November 19, 2021, 08:44 AM

https://www.postmagazine.com/Press-Center/Daily-Ne...

SAN RAFAEL, CA — Autodesk (https://area.autodesk.com) has announced the acquisition of LoUPE, the cloud-based production pipeline technology for artists and studios. In addition, the company is hiring the team that created it at Tangent Labs. The acquisition furthers Autodesk’s mission to make it easier for artists, producers and supervisors to work more efficiently and scale with the pace of production using a cloud-based production ecosystem.

Complete Beginner’s Guide to Blender

November 19, 2021, 08:44 AM

https://www.premiumbeat.com/blog/blender-software-...

New to Blender? Here’s what you need to know to get started using this powerful, free 3D creation suite. Download free 3D models to try it.

What’s New With Moho Animation Software

November 19, 2021, 08:44 AM

https://lesterbanks.com/2021/11/whats-new-with-moh...

Víctor Paredes covers all the new features in Moho 13.5.2, including the fantastic mesh warp and smart warp layers. It feels like Lost Marble’s Moho just got the great new features of quad meshes, wind

Faceware updates realtime facial animation software, offers indie pricing

November 18, 2021, 09:10 AM

https://www.postmagazine.com/Press-Center/Daily-Ne...

LOS ANGELES — Faceware Technologies (www.facewaretech.com) the provider of markerless 3D facial motion capture solutions, has released an upgrade to Faceware Studio 1.5, the company’s realtime facial animation software. The upgraded version comes with “indie pricing” and several enhancements, including a free Live Link plug-in for Unreal Engine.

ILM to build virtual production stage in Vancouver

November 18, 2021, 09:10 AM

https://www.postmagazine.com/Press-Center/Daily-Ne...

SAN FRANCISCO – Visual effects/virtual production studio Industrial Light & Magic (www.ilm.com) has announced plans to expand its StageCraft LED virtual production services to Vancouver, British Columbia. The 20,000-square-foot stage will house one of the largest StageCraft LED volumes in North America. The new space will be ILM’s fifth permanent volume, as the company already runs three stages in Los Angeles, as well as one at Pinewood Studios in London.

Check Out This Searchable List of Ae Command IDs

November 18, 2021, 09:10 AM

https://lesterbanks.com/2021/11/check-out-this-sea...

Justin Taylor shares a simple Viewer to search for a command quickly and find the Command IDs for each version of After Effects. There is no official list for Command IDs from Adobe when building

How to Create a FumeFX Smoke Sim in C4D

November 18, 2021, 09:09 AM

https://lesterbanks.com/2021/11/how-to-create-a-fu...

LFO design shows how to create a great-looking smoke sim in C4D with FumeFX, rendered with Redshift. There are quite a few simulation tools for Moxon Cinema 4D, and one that doesn’t get talked about

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