It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
February 14, 2018, 10:20 AM
http://lesterbanks.com/2018/02/creating-orbit-anim...
Plugin Everything Has a Look at using Cartoon MoBlur to Create a 3D Orbit Animation in After Effects The Team at Plugin Everything posts a look at creating a 3D orbiting animation with the help
February 13, 2018, 01:19 PM
http://lesterbanks.com/2018/02/creating-easy-smoke...
Phil Radford Shows How to Use Maya’s Bifrost Aero Solver to Create Smoke Effects Autodesk Maya offers a few methods for creating smoke effects. They range from nParticles to Fluids, to the more modern Bifrost.
February 13, 2018, 10:28 AM
http://lesterbanks.com/2018/02/animation-picker-bl...
Christophe SEUX RigUI Blender Addon Lets You Create Animation Picker for Your 3D Characters There are two schools of thought behind rig controls, especially when it comes down to 3d character animation: On-character controls versus
February 12, 2018, 12:46 PM
http://lesterbanks.com/2018/02/manage-layers-bette...
Anton Tenitsky Shares Some Tips for How to Better Manage Layers in 3D-Coat, Despite Shortcomings 3D Artist Anton Tenitsky looks at some ways that you can better manage layers in 3D-Coat. Why is this a
February 12, 2018, 12:46 PM
http://lesterbanks.com/2018/02/quick-trick-water-d...
Visual Effects Supervisor Hugo Guerra Shares a Quick Trick to Make Realistic Water Dribble and Drops Hugo Guerra shares a tip of his for creating animated water dribble and drops on a character in the
February 10, 2018, 07:27 PM
http://lesterbanks.com/2018/02/create-render-splas...
Gleb Alexandrov Shows an Easy Way to Create a Splash Effect using Particles Instead of Fluids Blender has a capable fluid simulation system right out of the box. It’s great for a variety of effects
February 9, 2018, 01:42 PM
http://lesterbanks.com/2018/02/create-dolly-zoom-c...
Sean Dove Shows How to Use a Dolly Zoom in Cinema 4D as an Animated Effect You may have seen a dolly zoom in one of your favorite films. It’s an in-camera technique that has
February 9, 2018, 01:41 PM
http://lesterbanks.com/2018/02/advanced-delay-expr...
AE Wizard Shinsuke Matsumoto Posts a Look at Using valueAtTime() to Create an Advanced Delay If you are looking to create more control over your motion, expressions are a great alternative or addition to keyframes.
February 8, 2018, 07:55 PM
http://lesterbanks.com/2018/02/rope-rig-maya-clean...
Brent Forrest Updates His Rope Rig for Maya to be Lighter and Easier to Use, and More Ropey Than Ever Animator Brent Forrest has updated his Rope Rig for Maya with some “under the hood”
February 8, 2018, 11:55 AM
http://lesterbanks.com/2018/02/cleaner-interesting...
Motion Designer Joe Clay Explores Some Techniques for Creating a Cleaner, Better Parallax Effect in After Effects Workbench’s Joe Clay looks at a simple technique to fly through or over still images while still having
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.