To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

"2036 Origin Unknown" Uses DaVinci Resolve Studio

August 24, 2018, 08:21 AM

https://www.aotg.com/2036-origin-unknown-uses-davinci-resolve-studio/

Blackmagic Design today announced that post production, including an innovative live visual effects (VFX) workflow, for sci fi adventure, "2036 Origin Unknown," was delivered in DaVinci Resolve Studio by editor Will Steer and Goldcrest Post colorist Maria Chamberlain.

#editing#vfx#color grading#post production
Allegorithmic’s AI-Powered Project Alchemist Loo

August 23, 2018, 04:14 PM

http://www.studiodaily.com/2018/08/allegorithmics-...

Allegorithmic, maker of the Substance toolset for physically based rendering (PBR) materials authoring, kicked off SIGGRAPH with the first demo of Project Alchemist, an ambitious (and surprisingly intuitive) new system for browsing a materials library, including sophisticated but easy-to-use tools for look development. The company hopes it will introduce non-CG artists to the world of PBR […] The post Allegorithmic’s AI-Powered Project Alchemist Looks Like Magic appeared first on Studi...

EUROPE RAIDERS: VFX Breakdown by Macrograph

August 23, 2018, 10:23 AM

http://www.artofvfx.com/europe-raiders-vfx-breakdo...

Korean studio Macrograph presents their work on EUROPE RAIDERS...

ADRIFT: VFX Breakdown by Milk Visual Effects

August 23, 2018, 06:59 AM

http://www.artofvfx.com/adrift-vfx-breakdown-by-mi...

Interested to know how Milk Visual Effects created the ocean and storm for ADRIFT? Then don’t miss this excellent VFX Breakdown!

Realtime ray tracing comes to games with Nvidia's

August 23, 2018, 06:59 AM

https://www.redsharknews.com/technology/item/5729-...

Nvidia continues to leverage its Turing technology with a set of new graphics cards aimed at gamers. Cologne, Germany, Nvidia has kicked off Gamescom...

THE MEG: Making of video about Scanline VFX

August 23, 2018, 06:59 AM

http://www.artofvfx.com/the-meg-making-of-video-ab...

The team of Scanline VFX (with President & VFX Supervisor Stephan Trojansky and VFX Supervisor Mohsen Mousavi) talks about their work on THE MEG in this making of video by Intel Business...

How to Make Metallic 3D Text in AE

August 23, 2018, 06:59 AM

https://www.rocketstock.com/blog/metallic-3d-text-...

While it has been possible for a while to get 3D text in After Effects thanks to Video Copilot’s Element 3D, it has been impossible to do it in After Effects without some sort of third-party support.

Patrick Ferguson joins MPC LA as  VFX supervisor

August 22, 2018, 12:31 PM

https://postperspective.com/patrick-ferguson-joins...

MPC’s Los Angeles studio has added Patrick Ferguson to its staff as visual effects supervisor. He brings with him experience working in both commercials and feature films. Previous positions include VFX supervisor at The Mission and head of 2D at Method. Ferguson has collaborated with directors such as Stacy Wall,  Continue reading → August 22, 2018 The post Patrick Ferguson joins MPC LA as  VFX supervisor appeared first on Randi Altman's postPerspective.

Spotlight – Kyle McCulloch

August 22, 2018, 09:19 AM

http://cinefex.com/blog/spotlight-kyle-mcculloch/

Join us for this exclusive Q&A as we shine the Cinefex VFX spotlight on Kyle McCulloch, visual effects supervisor at Framestore ...

Creating infinity wars second scariest villan

August 22, 2018, 09:19 AM

https://www.mpaa.org/2018/08/see-how-avengers-infi...

We’ve shared German digital studio RISE’s VFX reel showcasing how they created Avengers: Infinity War‘s devastating (but slightly hopeful!) post-credits scene. We’ve published Weta Digital’s VFX reel that gave us a glimpse of how they constructed that epic battle on Titan. We’ve also given you a look at how Framestore built Tony Stark’s brand new nanotechnology-powered Mark L Iron Man suit. This is all part of the bonus material boon that attends Infinity War‘s release on digital...

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