To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Creating the Size-Shifting Car Chase

August 15, 2018, 05:23 AM

http://vfxvoice.com/creating-the-size-shifting-car...

Creating the Size-Shifting Car Chase in ANT-MAN AND THE WASP | VFX Voice Magazine

Nvidia Accelerates Ray-Tracing, Smartens Up AI wit

August 14, 2018, 12:33 PM

http://www.studiodaily.com/2018/08/nvidia-accelera...

Nvidia dropped a bomb at SIGGRAPH last night, introducing its new Turing GPU architecture, a development the company touted as its “greatest leap” since it announced the CUDA platform back in 2006. Turing GPUs will have two new hardware components — RT Cores, which accelerate real-time ray tracing, and Tensor Cores, which speed deep-learning training […] The post Nvidia Accelerates Ray-Tracing, Smartens Up AI with New Turing GPUs appeared first on Studio Daily.

DigitalFilm Tree Uses DaVinci Resolve 15 Studio

August 14, 2018, 10:46 AM

https://www.aotg.com/digitalfilm-tree-uses-davinci-resolve-15-studio/

Blackmagic Design announced today that post production facility DigitalFilm Tree (DFT) has moved its full pipeline, including editorial, color, visual effects (VFX) and delivery, into the newest release of DaVinci Resolve Studio, version 15, which was released this month.

#editing#vfx#color grading#delivery
Autodesk hosts 'Vision Series' at SIGGRAPH 2018

August 14, 2018, 09:31 AM

http://www.postmagazine.com/Press-Center/Daily-New...

VANCOUVER — The Autodesk Vision Series includes presentations and panels on the workflows, mastery and trends driving the year’s biggest blockbusters straight from the minds of Autodesk customers and thought leaders. Returning to SIGGRAPH for a fifth year, the 2018 Vision Series includes presentations by ILM, Netflix, Weta Digital, MPC, Image Engine and EA Sports, and will take place in room 224 at the Vancouver Convention Center.

How Digital Domain Created Thanos

August 14, 2018, 09:29 AM

https://www.slashfilm.com/thanos-visual-effects/

13 visual effects vendors collaborated to make 18 digital characters for Avengers: Infinity War, and Josh Brolin‘s villainous Thanos is the most important of them all. The entire movie hinges on that performance, and if you don’t buy him as a living, breathing character, Marvel would have had their own Steppenwolf problem to deal with.

AVENGERS - INFINITY WAR: VFX Breakdown by Framesto

August 14, 2018, 09:28 AM

http://www.artofvfx.com/avengers-infinity-war-vfx-...

Don’t miss this really cool VFX Breakdown by Framestore about their work on the New York sequences for AVENGERS – INFINITY WAR...

Nvidia debuts Quadro RTX GPUs

August 14, 2018, 06:11 AM

http://www.postmagazine.com/Press-Center/Daily-New...

VANCOUVER — At SIGGRAPH 2018, Nvidia (nvidia.com) announced its first Turing architecture-based GPUs, which allow artists to render photorealistic scenes in realtime, add new AI-based capabilities to their workflows, and enjoy fluid interactivity with complex models and scenes. Nvidia founder/CEO Jensen Huang introduced the new products, which include the Quadro RTXTM 8000, Quadro RTX 6000 and Quadro RTX 5000.  Also announced at SIGGRAPH was the Quadro RTX Server, a reference architecture...

Ryan Connolly — Making of Short Film BALLiSTIC

August 14, 2018, 06:08 AM

https://www.allanmckay.com/153-2/

This is Allan McKay. Welcome to Episode 153! I’m speaking with Ryan Connolly from Film Riot, the director of a new short film BALLiSTIC, as well as other films. This is going to be a killer Episode.

NVIDIA dévoile son architecture Turing, avec rayt

August 14, 2018, 06:05 AM

http://www.3dvf.com/actualite-24022-siggraph-2018-...

NVIDIA took advantage of SIGGRAPH to announce with great pomp its new architecture, Turing. Jensen Huang, the group's CEO, described it as nothing more than a breakthrough in the industry in 10 years. For him, we had not seen such a technological change since the arrival of CUDA in 2006.

NVIDIA Unveils Quadro RTX, World’s First Ray-Tra

August 14, 2018, 06:05 AM

https://www.awn.com/news/nvidia-unveils-quadro-rtx...

VANCOUVER -- NVIDIA has announced its first Turing architecture-based GPUs, revolutionizing the work of 50 million designers and artists by enabling them to render photorealistic scenes in real time, add new AI-based capabilities to their workflows, and enjoy fluid interactivity with complex models and scenes.

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