To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

How to Create a Decoding Sequence With Animation N

January 26, 2018, 05:20 PM

http://lesterbanks.com/2018/01/create-decoding-seq...

Zach Hixson Covers How to Create a Decoding Sequence Using Blender’s Animation Nodes Animation Nodes tinkerer, Zach Hixson, takes a look at re-creating a decoding animation sequence working with Animation Nodes in Blender. Sprung from The Post How to Create a Decoding Sequence With Animation Nodes originally appeared and published on %%BLOGLINK%,by lesterbanks

The Clay in Stop-Motion Animation at Aardman Studi

January 25, 2018, 07:59 PM

http://www.studiodaily.com/2018/01/clay-stop-motio...

Aardman Animations senior modelmaker Jay Smart shares his recipes for modeling clay with Adam Savage, showing him how food-processing machines are used to help get the color and consistency of the material just right. The post The Clay in Stop-Motion Animation at Aardman Studios appeared first on Studio Daily.

An Introduction to Working With VOPS in Houdini

January 25, 2018, 10:28 AM

http://lesterbanks.com/2018/01/introduction-workin...

Rohan Dalvi Takes a Look at VOPs & How to Use Them to Control Points CG Artist and Houdini Trainer Rohan Dalvi continue his tutorial series that aims to help new Houdini users get started The Post An Introduction to Working With VOPS in Houdini originally appeared and published on %%BLOGLINK%,by lesterbanks

New Script Automates Generating Color Controls in

January 24, 2018, 02:01 PM

http://lesterbanks.com/2018/01/new-script-automate...

Color Control Automation Helps to Create and MAnage Color Controls in After Effects If you regularly work with large After Effects projects and would like a quick way to create and manage color controls, perhaps The Post New Script Automates Generating Color Controls in After Effects originally appeared and published on %%BLOGLINK%,by lesterbanks

Warner Animation Group To Make Dr. Seuss Movies

January 24, 2018, 02:01 PM

http://deadline.com/2018/01/dr-seuss-movies-warner...

Warner Animation Group has joined with Dr. Seuss Enterprises Lp in a partnership to producer multiple feature films based on the iconic characters and stories created by Dr. Seuss, aka Theodor Geisel. The team-up will begin with an animated version of The Cat in the Hat as development gets underway.

Cake Plugin for C4D Offers Better Bake Render Proc

January 24, 2018, 10:20 AM

http://lesterbanks.com/2018/01/cake-c4d-better-bak...

Uwe Schweer-Lambers Looks at Using the Cake Bake Render Plugin Within Cinema 4D Motion Graphics Artist Uwe Schweer-Lambers, otherwise known as Equiloud, offers a quick look into using the Cake plugin for Cinema 4D. Cake The Post Cake Plugin for C4D Offers Better Bake Render Process originally appeared and published on %%BLOGLINK%,by lesterbanks

How to create furry cartoon characters

January 24, 2018, 06:33 AM

https://www.creativebloq.com/how-to/how-to-create-...

Character design is an art. Swiff is the story of a dirt-hating extraterrestrial who is travelling in space. He breaks down and crashes on Earth in the countryside. In this 'terra incognita' adventure Swiff goes looking for a compatible fuel source for his spaceship. During his quest, he finds himself face-to-face with a hyperactive little boy who is definitely going to give him a hard time.

An In-depth Look at Cartoon Moblur in After Effect

January 23, 2018, 10:22 AM

http://lesterbanks.com/2018/01/depth-look-cartoon-...

The Plugin Everything Team Covers Working With Cartoon MoBlur, Their Native Ae Plugin For Motion Trails The list is long on the topic of creating streaks, smears, or motion trails in After Effects. Lots of The Post An In-depth Look at Cartoon Moblur in After Effects originally appeared and published on %%BLOGLINK%,by lesterbanks

World Machine to Redshift Cinema 4D Workflow

January 23, 2018, 10:22 AM

http://lesterbanks.com/2018/01/world-machine-redsh...

Artist Jean-Marc Denis Shows How to Create Terrain Maps With World Machine and Render Them With Redshift in C4D Trying to get Redshift’s displacement node to work with terrain maps that World Machine generated? Designer The Post World Machine to Redshift Cinema 4D Workflow originally appeared and published on %%BLOGLINK%,by lesterbanks

Sundance 2018 Animation Recap

January 23, 2018, 05:53 AM

http://www.rotoscopers.com/2018/01/23/sundance-201...

This week in Park City, Utah film fans have been treated to a wide variety of indie films by way of the Sundance Film Festival. They offer something for everyone at the festival including several animated offerings. While the animated films were disappointing this year, it is still a rewarding experience to help support small animators and their unique films.

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