To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

ANT-MAN AND THE WASP: Kevin Souls (VFX Supervisor)

August 6, 2018, 09:35 AM

http://www.artofvfx.com/ant-man-and-the-wasp-kevin...

At the beginning of the year, Kevin Souls, Brendan Seals and Raphael A. Pimentel had explained the work of Luma Pictures on BLACK PANTHER. Brendan and Raphael then worked on A WRINKLE IN TIME. They talk to us today about their work on the new Marvel movie, ANT-MAN AND THE WASP.

Battleship Island VFX breakdown

August 6, 2018, 09:35 AM

http://www.digitalidea.co.kr/img_up/VFZ_군함도....

Have a look at the VFX work made by Digital Idea for the Korean blockbuster BATTLESHIP ISLAND...

Foundry to Showcase Industry Excellence at SIGGRAP

August 5, 2018, 09:22 AM

https://www.awn.com/news/foundry-showcase-industry...

LONDON -- Creative software developer Foundry has unveiled its plans for SIGGRAPH 2018, where its industry-leading software will be showcased alongside presentations from some of the most talented names in the VFX and animation industry. Foundry’s exhibitor sessions will include a demonstration of Athera, the innovative cloud-based technology for VFX artists, while its hotly-anticipated All Stars event offers a star-studded line-up on the copmany’s return to SIGGRAPH.

Cloud-Based VFX Budgeting Tool Curó to Debut at S

August 5, 2018, 09:21 AM

https://www.awn.com/news/cloud-based-vfx-budgeting...

LOS ANGELES -- Designed to simplify visual effects budgeting from script to screen, new secure, web-based application, Curó, will be showcased at SIGGRAPH 2018 in Vancouver. Having undergone rigorous development and beta testing, Curó creates a unified system for creation, planning and management of VFX budgets for projects of any scale, from the Hollywood blockbuster to independent film or television, and everything in between.

Looking for VFX Inspiration

August 4, 2018, 08:44 AM

https://vfxblog.com/2018/08/03/looking-for-vfx-ins...

I go to a few different VFX and animation industry events each year, but here’s a little secret about Trojan Horse was a Unicorn that I found out on the first day of the first year I went there: It is one of the only events designed to help artists find their place in the world.

VIEW Conference 2018: the VFX speakers

August 3, 2018, 05:57 AM

http://www.artofvfx.com/view-conference-2018-the-v...

For the 6th years in a row, The Art of VFX is proud to be media partner of VIEW Conference!

SIGGRAPH 2018 VR/AR/MR Chair Pol Jeremias on the N

August 2, 2018, 12:36 PM

http://www.studiodaily.com/2018/08/siggraph-2018-v...

SIGGRAPH 2018 will feature a new destination for AR and VR experiences — the Immersive Pavilion. Offering an expanded experiential content program in one large space, the Immersive Pavilion will be “a prime location” for attendees interested in immersive technology, SIGGRAPH 2018 Chair of Virtual, Augmented and Mixed Reality Pol Jeremias told StudioDaily. “We created […] The post SIGGRAPH 2018 VR/AR/MR Chair Pol Jeremias on the New Immersive Pavilion appeared first on Studio Daily.

‘Game of Thrones,’ ‘Stranger Things,’ ‘W

August 2, 2018, 12:35 PM

https://variety.com/2018/tv/awards/emmys-2018-visu...

For the series-launching episode “Out of the Past,” senior vfx supervisor Everett Burrell says the challenge was both clear and complex: to establish a world set three centuries from now.

Maxon intros Cinema 4D Release 20

August 2, 2018, 09:52 AM

https://postperspective.com/maxon-intros-cinema-4d...

Maxon will be at Siggraph this year showing the next iteration of its Cinema 4D Release 20 (R20), an update of its 3D design and animation software. Release 20 introduces high-end features for VFX and motion graphics artists including node-based materials, volume modeling, CAD import and an evolution of the MoGraph toolset. Maxon will have an online presentation during Siggraph. Continue reading → August 2, 2018 The post Maxon intros Cinema 4D Release 20 appeared first on Randi Altman's...

SKY SPORTS "Take your Seat"

August 2, 2018, 09:52 AM

http://www.artofvfx.com/sky-sports-take-your-seat/

Be ready for the new football season with this cool SKY SPORTS commercial with the VFX made by The Mill...

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