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The Mysterious Benedict Society Philippe Thibault

July 22, 2021, 09:04 AM


Philippe Thibault has been working in visual effects for over 20 years. He is the co-founder of the studio FOLKS. He has worked on various shows such as 12 Monkeys, Arrival, Shadowhunters: The Mortal Instruments and Jupiter’s Lagacy.

Recreating an important time in baseball history

July 22, 2021, 09:04 AM


When Derek Ham wanted to expand his VR horizons—he had already made the award-winning ‘I Am A Man’ VR experience—he looked to baseball. And not just a run-of-the-mill baseball experience, but one that celebrated the Negro Baseball League, which is celebrating its 100th anniversary.

Epic made a new incamera VFX short go behind the

July 22, 2021, 09:04 AM


Here’s a very useful workflow project that Epic Games and filmmakers’ collective Bullitt have just released; a short they made to test out the latest in-camera VFX toolset in Unreal Engine 4.27. It was shot at NantStudios’ LED stage in Los Angeles, and ran through several of the kinds of scenarios possible with virtual production features in Unreal and with generating real-time content in the game engine for an LED wall.

Weta Digital Soars with The Falcon and The Wint

July 22, 2021, 09:03 AM


As one of the key VFX studios working through the pandemic on Marvel Studios and Disney+’s action-packed six-episode original MCU series, The Falcon and The Winter Soldier, Weta Digital was tasked primarily with the epic mid-air fight and canyon chase between The Falcon, a group of wing-suited bad guys, helicopters, and a C130 transport plane.

Wrath of Man VFX Breakdown

July 22, 2021, 09:03 AM


Let’s have a look at the invisible work made by Czech studio Magic Lab on the movie, Wrath of Man...

How The Mill worked with singer Beatie Wolfe to cr

July 21, 2021, 09:15 AM


Pioneering artist and singer Beatie Wolfe came to us with a simple, but powerful brief. To create a stirring, environmental piece that visualizes humanity’s carbon impact on Earth. This was showcased at the Nobel Prize Summit in April.

NIM 5.0 Studio Management Tool Tracks Remote Artists, Offers New UI

July 20, 2021, 09:02 AM


NIM Labs has  has updated its studio management platform that helps post houses track projects and manage remote and in-house artists. Developed with feedback from companies like Glassworks, Logan and Rohtau, NIM 5.0 is designed to give studios a visual analytics tools for targeted business intelligence and a multi-location payroll system to simplify the admin behind remote workforces, Continue reading → July 19, 2021 The post NIM 5.0 Studio Management Tool Tracks Remote Artists, Offers New ...

2021 Emmy Nominations for Main Title Design

July 20, 2021, 09:00 AM


The 2021 Emmy nominations were announced on July 14th, including the nominees for this year’s Outstanding Main Title Design award.

Morning Watch Fear Street Trilogy VFX Breakdown

July 20, 2021, 09:00 AM


In this edition, check out a Fear Street trilogy VFX breakdown, see what a wilderness survival expert thinks of survivalist scenes in movies, and more.

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