It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
June 25, 2021, 08:55 AM
https://lesterbanks.com/2021/06/more-on-creating-a...
Creative Dojo shows some tips for creating those smooth gradient animations in After Effects. This new tutorial from VinhSon Nguyen (Creative Dojo) looks into creating those popular gradient animations in After Effects, expanding on simply using the
June 24, 2021, 08:53 AM
https://cceditors.ca/2021/06/22/episode-051-interv...
Episode 51: Interview with Kim French In this episode Sarah Taylor sits down with Kim French the creator of Edit Girls. This episode was generously sponsored by IASTE 891 Edit Girls is a collection of career stories from women working in Post-Production. It began life as an Instagram page, which was founded by Kim French, […] The post Episode 051: Interview with Kim French appeared first on Canadian Cinema Editors / Les Monteurs et Monteuses de cinéma canadien.
June 24, 2021, 08:53 AM
https://www.premiumbeat.com/blog/adobe-reimages-im...
Say hello to a completely new reimaging to Adobe Premiere Pro’s import, export, and header bar applications!
June 24, 2021, 08:53 AM
https://postperspective.com/thoughts-on-adobe-prem...
By Brady Betzel With its June update for Premiere Pro, Adobe has begun to lay the groundwork for a complete interface overhaul, starting with a new way to import media into a new project and ending with an updated and streamlined export workflow. These updates will initially appear only in the Premiere Pro beta (available for download through the Creative Cloud desktop app), Continue reading → June 22, 2021 The post Thoughts on Adobe Premiere’s Interface Update appeared first on postPerspect...
June 24, 2021, 08:51 AM
https://www.postmagazine.com/Press-Center/Daily-Ne...
NEW YORK CITY — Editorial, finishing and VFX house Uppercut (www.uppercutedit.com) recently welcomed editor Mike Sobo to its New York team. He has a knack for bringing emotional resonance, musicality and imaginative storytelling to his work.
June 24, 2021, 08:51 AM
https://www.postmagazine.com/Press-Center/Daily-Ne...
LOS ANGELES — Composer Inon Zur (www.inonzur.com) is currently scoring Starfield, an upcoming role-playing game from Bethesda Game Studios, the creators of The Elder Scrolls V: Skyrim and Fallout 4. Set hundreds of years in our future, Starfield is an epic about hope, shared humanity and answering life’s greatest mystery - all set amongst the stars.
June 24, 2021, 08:50 AM
https://www.provideocoalition.com/adobe-gets-serio...
Adobe just announced the Substance 3D Collection, a new suite of 3D design tools centered around the Substance software they acquired in 2019 along with its parent company, Allegorithmic. At the time there was plenty of head scratching, with people wondering what Adobe wanted with a product that created surface materials for 3D models when [...]Read More...
June 24, 2021, 08:50 AM
https://lesterbanks.com/2021/06/how-to-create-rand...
Lucas Ridley shows how you can make an abstract blob in Maya and loop it. It’s almost easy to forget in Maya that you can create more than just 2D placement nodes. The other two
June 24, 2021, 08:50 AM
https://lesterbanks.com/2021/06/how-to-fade-object...
Equiloud shows a simple solution for fading out objects in Cinema 4D. This new tutorial from Uwe Schweer-Lambers shows an easy method you can use when you need to fade objects in and out of the scene in Cinema
June 24, 2021, 08:49 AM
https://postperspective.com/behind-the-title-cutru...
British-born and Austin-based Joel Miller is an editor at Cut+Run, an editorial company with five offices around the US that “help clients bring their creative and brand visions to life for advertising and entertainment; to shape stories through editing.” When the 30-year industry vet isn’t editing — which often also encompasses sound design, Continue reading → June 23, 2021 The post Behind the Title: Cut+Run Editor Joel Miller appeared first on postPerspective.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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