It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
August 25, 2015, 12:20 PM
http://magazine.artstation.com/2015/08/gnomon-rele...
The Gnomon Workshop has released Introduction to Maya 2016, a comprehensive guide to the industry-standard 3D package, recorded by Maya expert Eric Keller.
August 25, 2015, 10:04 AM
http://lesterbanks.com/2015/08/texture-path-tool-p...
Some practical scripting techniques with Maya Python that will create a simple texture path tool for re-linking textures easily. The Post Create a Simple Texture Path Tool Using Python in Maya originally appeared and published on %%BLOGLINK%,by lesterbanks
August 24, 2015, 04:14 PM
http://www.youtube.com/watch?v=MHswxu0DqBg
Shotgun's Matt Welker talks about v.6.3, which features even more review tools. Also RV is further embedded in the tool. For more Siggraph news, visit www.postPerspective.com
August 24, 2015, 09:12 AM
http://www.cgmeetup.net/home/instance-along-curve-...
Maya API Python Plugin by Mariano Merchante for interactive instancing of shapes along curves.
August 24, 2015, 05:05 AM
https://www.aotg.com/polygon-draw-mode/
Polygon Draw Mode
August 24, 2015, 05:03 AM
http://www.cgmeetup.net/home/pixar-disney-shader-a...
The PxrDisney shader is RenderMan’s default for a reason- it’s fast, easy, and extremely versatile.
August 24, 2015, 05:03 AM
http://www.3dvf.com/actualite-14215-siggraph-2015-...
Pour terminer notre tour d'actualité sur le Siggraph 2015, les organisateurs viennent de dévoiler la liste des gagnants du Computer Animation Festival 2015, qui célèbre chaque année le meilleurs de l'image numérique et de l'animation.
August 23, 2015, 01:47 PM
http://cgvilla.com/2015/08/23/realflow-tutorials-o...
In this videos you will learn how to make realistic liquids using RealFlow.
August 23, 2015, 06:00 AM
http://lesterbanks.com/2015/08/full-fur-groom-with...
See the workflow for creating and grooming Chimpanzee fur using Maya's XGen arbitrary primitive generator. The Post Create a Full Fur Groom for a Chimpanzee With Maya’s XGen originally appeared and published on %%BLOGLINK%,by lesterbanks
August 22, 2015, 03:51 PM
http://lesterbanks.com/2015/08/c4d-pose-morph-tag-...
An overview for using Cinema 4D's Pose Morph Tag to quickly and easily animate objects in your scene. The Post Use the C4D Pose Morph Tag for Easy Animation originally appeared and published on %%BLOGLINK%,by lesterbanks
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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