To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Thunderbolt 3 and USB-C: How do they relate?

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http://www.provideocoalition.com/thunderbolt-3-and...

At NAB in April 2015 I was told —off the record— that the next generation of Thunderbolt (after Thunderbolt 2) would be yet one more signal that would become available over the new USB-C port in future devices. The new USB-C port was previously released in several devices earlier in 2015 from several manufacturers (without any mention of Thunderbolt 3), including the new 12" MacBook (without any suffix) from Apple, all 2015 Android Nexus phones from Google, and the 2015 version of the C...

The Foundry lance MARI 3

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http://www.3dvf.com/actualite-15254-the-foundry-la...

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Why I May Have to Leave FCPX for Resolve 12, pt 2

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http://blog.planet5d.com/2015/12/why-i-may-have-to...

In this second episode of our series “Why I May Have to Leave FCP X for DaVinci Resolve 12,” I reverse myself after watching a Ripple Training video in which two recent FCPX plug-ins – Color Finale and SliceX – combine to create a very powerful capability that until now I thought was only available in Resolve 12 – tracking color corrections.

NVIDIA Iray for 3ds Max Rendering

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http://www.cgmeetup.net/home/nvidia-iray-for-3ds-m...

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SPECTRE: UI Screen Graphics reel by Rushes

December 2, 2015, 10:30 AM

http://www.artofvfx.com/spectre-ui-screen-graphics...

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https://www.aotg.com/3pod-announces-brand-new-photo-and-video-tripods/

Made of lightweight, durable materials, the latest tools from 3Pod, including the new Orbit Overhead System tripods, balance portability with solid function; now available for preorder exclusively at Adorama

#photography#adorama#tripod
Is the VFX Industry Ready for Remote Working?

December 2, 2015, 06:10 AM

http://www.definitionmagazine.com/journal/2015/12/...

VFX Legion is a postproduction facility unlike any other in that, strictly speaking, there is no actual facility. Read on to learn how the world’s first fully remote visual effects vendor operates, and how tools like cineSync ensure a harmonious workflow, no matter the geographical distance.

Why Lucas Edited the 'Han Shot First' Scene

December 2, 2015, 06:10 AM

https://www.yahoo.com/movies/george-lucas-explains...

J.J. Abrams might be partial to the idea of Han having shot first, but George Lucas is adamant about his hero’s purity. The Star Wars creator explained his defense and reason for re-editing the infamous Greedo-Solo scene in a newly published Washington Post profile, noting that the idea of Han shooting first in the Mos Eisley Cantina simply doesn’t mesh with SW’s principles.

Is VR for Real or Another 3D? A Report

December 2, 2015, 06:10 AM

http://www.definitionmagazine.com/journal/2015/12/...

With the worlds most recognised companies bank rolling the development of Virtual Reality and Mixed Reality, a lot is being staked on so far commercially unproven, but hugely exciting technologies.

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