To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Fake it Until You Make it – Or Not

November 11, 2015, 11:29 AM

http://linecheck.soundgirls.org/2015/11/11/fake-it...

I’ve recently seen some websites for sound professionals that made me cringe. Something didn’t add up, and some quick research showed exaggerated accomplishments, job titles, or experience level. There’s an industry saying that you should say yes to everything and then figure it out later (“fake it til you make it”), but when you only have one shot to make a first impression, is it worth the risk to inflate what you’ve actually done?

Easily Modeling a Hand in Maya 2016

November 11, 2015, 11:29 AM

http://lesterbanks.com/2015/11/easily-modeling-a-h...

If you are fairly new to modeling with Maya, building something like a hand can look a little intimidating. The hand is a complex interesting shape. If you have ever been to a drawing class, you will know that you can break it down into simpler shapes, such as boxes.

5 Real-Life Salary Negotiations

November 11, 2015, 11:29 AM

http://99u.com/articles/52075/5-real-life-salary-n...

If you didn’t negotiate your last salary or haven’t asked for a raise in awhile, you probably used one of these excuses...

Editing of ‘Sicario,’ David Lynch’s Poetic L

November 11, 2015, 04:54 AM

http://thefilmstage.com/news/haywire-video-essay-t...

‘Haywire’ Video Essay, the Editing of ‘Sicario,’ David Lynch’s Poetic Logic, and More

BARS – FESTIVAL INTERNACIONAL BUENOS AIRES ROJO

November 11, 2015, 04:54 AM

http://www.edaeditores.org/bars-festival-internaci...

EDA AUSPICIA PREMIO A MEJOR EDICION DE LARGOMETRAJE La Asociación Argentina de Editores Audiovisuales auspicia la entrega del premio a la película que el jurado oficial determine como la mejor editada entre los films argentinos pertenecientes a la Competencia Iberoamericana de Largometrajes. El premio consistirá en una suscripción de Adobe Creative Cloud por un año. […]

After Effects Hidden Gems Weekly: Wiggle Behaviors

November 11, 2015, 04:53 AM

http://www.provideocoalition.com/after-effects-hid...

One of the secrets to creating eye-catching motion graphics is to make sure everything keeps moving, instead of settling into a final pose. As soon as your frame becomes static, you risk the viewer changing channels or clicking through to another site. Sometimes we keep layers drifting past their “perfect” end pose; quite often, we use the wiggle expression to add automatic movement. Wiggle is also useful to add random or “human” motion to objects and cameras. What? You don’t do e...

Black Sea Vfx Breakdown

November 11, 2015, 04:53 AM

http://www.cgmeetup.net/home/black-sea-vfx-breakdo...

Black Sea Vfx Breakdown by Union Visual Effects.

Far From The Madding Crowd Vfx Breakdown

November 11, 2015, 04:52 AM

http://www.cgmeetup.net/home/far-from-the-madding-...

Far From The Madding Crowd Vfx Breakdown by Union Visual Effects.

Technicolor Gets Hollywood Star of Recognition

November 11, 2015, 04:52 AM

http://www.technicolor.com/en/who-we-are/press-new...

Technicolor, currently celebrating its 100th anniversary as a leader in creative technology, will be honored by the Hollywood Chamber of Commerce with a “Star of Recognition” for its historic contributions to film and television, becoming only the second corporate entity bestowed this honor.

A Brief History of High Resolution

November 11, 2015, 04:52 AM

http://www.tgdaily.com/web/134531-a-brief-history-...

With the consumer market still digesting 4K TVs, Sharp has already taken high-resolution technology to the next level by releasing the world's first 8K TV this fall. Priced at over $133,000, Sharp's 85-inch LV-85001 is aimed at a corporate market and mainly represents a brand positioning move for Sharp.

© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.