To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Introducing Red Giant Trapcode TAO and Trapcode Su

November 3, 2015, 10:34 AM

http://www.videoguys.com/blog/video-editing/introd...

The folks over at Red Giant have been very busy this summer and they have just released an all new Red Giant Trapcode Suite that includes a brand new plug-in called TAO. TAO allows you to generate really cool animated motion graphics using something they call procedural 3D geometries. You can understand this much easier by watching Read More The post Introducing Red Giant Trapcode TAO and Trapcode Suite 13 appeared first on Videoguys Blog.

Alex4D launches first commercial Final Cut Pro X p

November 3, 2015, 10:34 AM

http://www.fcp.co/final-cut-pro/articles/1747-alex...

After three years of constant prodding from us here at FCP.co, Alex Gollner has finally launched his first pack of commercial plugins for FCPX. Packed full with 120 different effects, he's been busy!

Animating Believable Animal Characters in a Live A

November 3, 2015, 10:33 AM

https://www.aotg.com/animating-believable-animal-characters-in-a-live-a/

CGI 3D Tutorial: Animating Animals Tips and Tricks to Animating Believable Animal Characters in a Live Action Feature by William Groebe.

More Women, Less Men, and a Possible Future of Cin

November 3, 2015, 10:33 AM

http://filmmakermagazine.com/96285-more-women-less...

Over the past few months I’ve been spending more time than normal at the gym, getting up at 5:30 AM and arriving there by 7:00 for yoga or a cardio/weights/TCM combo before heading to my job for the day. When I made the decision to kick it up a notch from my usual two days a week, my reasons were probably a New York City cocktail of anxiety, sublimation, and restlessness from having a day job that keeps me at a desk.

Star Wars Lego AT-ST Walker Gets Obliterated

November 3, 2015, 10:32 AM

https://www.aotg.com/star-wars-lego-at-st-walker-gets-obliterated/

It took 1,058 pieces of Lego and three hours of build time to create a replica of an Imperial AT-ST. Go behind the scenes to see how it all came together.

BAO Mask 3D Warper Character Rig using BAO Mask Av

November 3, 2015, 10:32 AM

https://www.aotg.com/bao-mask-3d-warper-character-rig-using-bao-mask-av/

A GPU accelerated 3D modeling plugin using masks in After Effects. Has many features such as OBJ export to use with other 3D plugins in AE like Plexus, Form and Element 3D as well as a 2D warping mode to allow for super precise warping using source and target masks.

7 Tips For Drawing Realistic Humans

November 3, 2015, 10:32 AM

http://www.animatorisland.com/7-tips-for-drawing-r...

There are mistakes we repeat again and again while drawing characters with realistic proportions. Here are 7 pointers that will help you to stay on track – without actually knowing complicated anatomy facts.

How to change/add custom track icons in LogicX

November 3, 2015, 10:32 AM

https://www.youtube.com/watch?v=n5kZGcHTYko

In this quick tip tutorial, we're going to show you how you can change your track icons in Logic X 10.2. You can even add you own custom icons as well!

The dramatic ways that technology has changed edit

November 3, 2015, 05:45 AM

http://www.redsharknews.com/post/item/3014-the-dra...

Roland Denning profiles the way that technology has changed the editing process from the times when machines like the tape splicer above were cutting edge. Editingfilm editingTape splicerOfflineAdobe PremiereFinal CutQuantelLightworksAvid

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