It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
April 4, 2018, 05:17 AM
https://www.redsharknews.com/vr_and_ar/item/5375-n...
With NAB just around the corner, it’s looking like one area of technology that’s breaking through into mainstream importance is the use of computer gaming engines (like Unreal and Unity) to create photorealistic virtual objects and scenery in real time.
April 4, 2018, 05:16 AM
https://www.provideocoalition.com/bcc-primatte-stu...
This is always one of my favorite topics. People get a little confused when they see Mocha and Keying in the same sentence, because Mocha is normally associated with Motion Tracking, and Keying is normally an effect-based process, so people don’t connect the two. Well, here’s the connection. When working with Chroma keys, ideally, you’ll want to do some inside/outside masking to remove unnecessary areas outside of the main keying area (Outside Mask), and add or reinforce the areas inside y...
April 4, 2018, 05:15 AM
http://www.vulture.com/2018/04/4-ways-2001-a-space...
Four key engineering and cinematographic techniques helped Stanley Kubrick create a depiction of space in 2001: A Space Odyssey that still feels real half a century after the film’s release. These techniques also inspired countless films that came after Kubrick’s masterpiece.
April 3, 2018, 12:36 PM
https://www.sgo.es/mistika-vr-and-insta360-teamed-...
The fastest optical flow stitching software by far, Mistika VR and Insta360, a world leader in 360º cameras, have teamed up
April 3, 2018, 09:46 AM
http://www.artofvfx.com/tomb-raider-glenn-melenhor...
At the beginning of the year, Glenn Melenhorst talked to us about his work on JUMANJI – WELCOME TO THE JUNGLE. He is back to show us his work on TOMB RAIDER.
April 3, 2018, 07:47 AM
https://www.aotg.com/ateme-and-zixi-extend-mmt-across-ecosystem/
MMT Industry Standard Introduces New Workflow Concepts in Emerging High-Quality Video Applications
#nab#nab 2018#zixi#ateme#mmtApril 3, 2018, 06:37 AM
http://www.allanmckay.com/134/
This is Allan McKay. Welcome to Episode 134! I’m speaking with Bob Scott from Pixar. Bob came from Warner Brothers and interesting to cover his transition from traditional animation into the world of 3D. He was able to see the writing on the wall and adapt to this disruptive innovation. It’s pretty amazing to go on this journey with Bob!
April 2, 2018, 11:39 AM
https://nofilmschool.com/2018/03/virtual-productio...
It can be frustrating for a filmmaker to have an imagination full of amazing stories and no budget to tell them with. What if the tools used on big-budget productions were suddenly made available to you? “The holy grail for filmmakers is to be able to work in real time, iterate in photorealistic environments, and do anything you want in the moment,” said Frank Patterson, President of Pinewood Atlanta Studios. “When you start iterating this way, think, what would your brain come up with if ...
March 31, 2018, 07:42 AM
https://www.provideocoalition.com/magix-photostory...
Mix the full functionality of MAGIX’s Photostory Deluxe and numerous additional effects with VR functions and you’ve the base for a new program: Photostory Premium VR.
March 30, 2018, 06:42 AM
https://www.redsharknews.com/post/item/5356-top-6-...
In this ever-changing industry of ours, one thing is constant: there’s always more to learn. New video making techniques come and go and it’s crucial to keep up with the latest trends and developments.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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